Refactored Rasterizer, renamed GlTextureProvider to TextureProvider

This commit is contained in:
Pazaz 2022-04-22 22:02:17 -04:00
parent f65909dc06
commit bed0932fc5
49 changed files with 3168 additions and 2885 deletions

View file

@ -162,7 +162,7 @@ public final class Static156 {
GlRenderer.disableDepthMask();
for (@Pc(19) int local19 = 0; local19 < Static36.aClass3_Sub14ArrayArray1[0].length; local19++) {
@Pc(31) Class3_Sub14 local31 = Static36.aClass3_Sub14ArrayArray1[0][local19];
if (local31.anInt2485 >= 0 && Rasteriser.anInterface1_2.method3237(local31.anInt2485) == 4) {
if (local31.anInt2485 >= 0 && Rasteriser.textureProvider.method3237(local31.anInt2485) == 4) {
local1.glColor4fv(Static190.method3441(local31.anInt2486), 0);
@Pc(57) float local57 = 201.5F - (local31.aBoolean140 ? 1.0F : 0.5F);
local31.method1944(Static130.aClass3_Sub5ArrayArrayArray1, local57, true);