Canvas scaling in OpenGL, refactor GameShell and some graphics classes

This commit is contained in:
Pazaz 2022-04-21 02:53:11 -04:00
parent 3c58eb3a01
commit bded93da5f
26 changed files with 336 additions and 291 deletions

View file

@ -83,7 +83,7 @@ public final class Static165 {
}
@OriginalMember(owner = "client!nb", name = "a", descriptor = "(BI)I")
public static int method3164(@OriginalArg(1) int arg0) {
public static int clp2(@OriginalArg(1) int arg0) {
@Pc(0) int local0 = arg0 - 1;
@Pc(6) int local6 = local0 | local0 >>> 1;
@Pc(22) int local22 = local6 | local6 >>> 2;