Canvas scaling in OpenGL, refactor GameShell and some graphics classes

This commit is contained in:
Pazaz 2022-04-21 02:53:11 -04:00
parent 3c58eb3a01
commit bded93da5f
26 changed files with 336 additions and 291 deletions

View file

@ -274,7 +274,7 @@ public final class Static127 {
}
if (GlRenderer.enabled && arg0.method3111(Static201.aClass100_406)) {
System.out.println("oncard_geometry:" + Static63.anInt1945);
System.out.println("oncard_2d:" + Static63.anInt1944);
System.out.println("oncard_2d:" + Static63.onCard2d);
System.out.println("oncard_texture:" + Static63.anInt1942);
}
if (arg0.method3111(Static257.aClass100_99)) {