Canvas scaling in OpenGL, refactor GameShell and some graphics classes

This commit is contained in:
Pazaz 2022-04-21 02:53:11 -04:00
parent 3c58eb3a01
commit bded93da5f
26 changed files with 336 additions and 291 deletions

View file

@ -34,7 +34,7 @@ public final class GlVertexBufferObject {
local9.glGenBuffers(1, local12, 0);
this.aBoolean300 = arg0;
this.anInt5760 = local12[0];
this.anInt5761 = Static63.anInt1943;
this.anInt5761 = Static63.contextId;
}
@OriginalMember(owner = "client!vi", name = "a", descriptor = "(Ljava/nio/ByteBuffer;)V")