Canvas scaling in OpenGL, refactor GameShell and some graphics classes

This commit is contained in:
Pazaz 2022-04-21 02:53:11 -04:00
parent 3c58eb3a01
commit bded93da5f
26 changed files with 336 additions and 291 deletions

View file

@ -176,7 +176,7 @@ public final class Class45 {
this.aByteArray25 = new byte[this.anInt2019];
this.aByteArray23 = new byte[this.anInt2019];
this.aByteArray24 = new byte[this.anInt2019];
this.aClass133_4 = new HashTable(Static165.method3164(this.anInt2019));
this.aClass133_4 = new HashTable(Static165.clp2(this.anInt2019));
}
@OriginalMember(owner = "client!fj", name = "c", descriptor = "()V")