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Moved around more static methods, nothing final
Some of these are "incorrect" - I wanted to decrease the # of static classes first by grouping them if they're slightly related. Then I'll do a second pass in each class to reorganize later.
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150 changed files with 2805 additions and 3034 deletions
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@ -32,7 +32,7 @@ public class TextureOpSprite extends TextureOp {
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} else if (this.anInt3235 < 0) {
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return false;
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} else {
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@Pc(43) SoftwareSprite local43 = Static215.anInt4868 < 0 ? Static164.method3117(Static176.aClass153_76, this.anInt3235) : SpriteLoader.loadSoftwareSprite(this.anInt3235, Static176.aClass153_76, Static215.anInt4868);
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@Pc(43) SoftwareSprite local43 = Static215.anInt4868 < 0 ? SpriteLoader.method3117(Static176.aClass153_76, this.anInt3235) : SpriteLoader.loadSoftwareSprite(this.anInt3235, Static176.aClass153_76, Static215.anInt4868);
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local43.trim();
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this.anInt3240 = local43.height;
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this.anInt3239 = local43.width;
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