mirror of
https://gitlab.com/2009scape/rt4-client.git
synced 2026-08-17 08:25:14 -06:00
Moved around more static methods, nothing final
Some of these are "incorrect" - I wanted to decrease the # of static classes first by grouping them if they're slightly related. Then I'll do a second pass in each class to reorganize later.
This commit is contained in:
parent
c988509e8e
commit
ba4debb0d3
150 changed files with 2805 additions and 3034 deletions
|
|
@ -181,7 +181,7 @@ public final class Static45 {
|
|||
}
|
||||
for (local168 = 1; local168 < 103; local168++) {
|
||||
label771: for (local173 = 1; local173 < 103; local173++) {
|
||||
if (underwater || SceneGraph.allLevelsAreVisible() || (SceneGraph.tileFlags[0][local168][local173] & 0x2) != 0 || (SceneGraph.tileFlags[local152][local168][local173] & 0x10) == 0 && Static4.method22(local173, local168, local152) == Static41.anInt1316) {
|
||||
if (underwater || SceneGraph.allLevelsAreVisible() || (SceneGraph.tileFlags[0][local168][local173] & 0x2) != 0 || (SceneGraph.tileFlags[local152][local168][local173] & 0x10) == 0 && Static4.method22(local173, local168, local152) == LoginManager.centralPlane) {
|
||||
if (SceneGraph.firstVisibleLevel > local152) {
|
||||
SceneGraph.firstVisibleLevel = local152;
|
||||
}
|
||||
|
|
@ -399,7 +399,7 @@ public final class Static45 {
|
|||
if (local202 >= 8) {
|
||||
local349 = SceneGraph.tileHeights[local200][local168][local173] - 240;
|
||||
local234 = SceneGraph.tileHeights[local194][local168][local173];
|
||||
Static278.method4647(1, local168 * 128, local168 * 128, local173 * 128, local178 * 128 + 128, local349, local234);
|
||||
method4647(1, local168 * 128, local168 * 128, local173 * 128, local178 * 128 + 128, local349, local234);
|
||||
for (local254 = local194; local254 <= local200; local254++) {
|
||||
for (local267 = local173; local267 <= local178; local267++) {
|
||||
SceneGraph.anIntArrayArrayArray6[local254][local168][local267] &= 0xFFFFFFFE;
|
||||
|
|
@ -434,7 +434,7 @@ public final class Static45 {
|
|||
if (local202 >= 8) {
|
||||
local349 = SceneGraph.tileHeights[local200][local173][local2204] - 240;
|
||||
local234 = SceneGraph.tileHeights[local194][local173][local2204];
|
||||
Static278.method4647(2, local173 * 128, local178 * 128 + 128, local2204 * 128, local2204 * 128, local349, local234);
|
||||
method4647(2, local173 * 128, local178 * 128 + 128, local2204 * 128, local2204 * 128, local349, local234);
|
||||
for (local254 = local194; local254 <= local200; local254++) {
|
||||
for (local267 = local173; local267 <= local178; local267++) {
|
||||
SceneGraph.anIntArrayArrayArray6[local254][local267][local2204] &= 0xFFFFFFFD;
|
||||
|
|
@ -467,7 +467,7 @@ public final class Static45 {
|
|||
}
|
||||
if ((local178 + 1 - local173) * (local200 - (local194 - 1)) >= 4) {
|
||||
local202 = SceneGraph.tileHeights[local152][local173][local194];
|
||||
Static278.method4647(4, local173 * 128, local178 * 128 + 128, local194 * 128, local200 * 128 + 128, local202, local202);
|
||||
method4647(4, local173 * 128, local178 * 128 + 128, local194 * 128, local200 * 128 + 128, local202, local202);
|
||||
for (local209 = local173; local209 <= local178; local209++) {
|
||||
for (local349 = local194; local349 <= local200; local349++) {
|
||||
SceneGraph.anIntArrayArrayArray6[local152][local209][local349] &= 0xFFFFFFFB;
|
||||
|
|
@ -480,4 +480,20 @@ public final class Static45 {
|
|||
}
|
||||
}
|
||||
|
||||
@OriginalMember(owner = "client!wj", name = "a", descriptor = "(IIIIIII)V")
|
||||
public static void method4647(@OriginalArg(0) int arg0, @OriginalArg(1) int arg1, @OriginalArg(2) int arg2, @OriginalArg(3) int arg3, @OriginalArg(4) int arg4, @OriginalArg(5) int arg5, @OriginalArg(6) int arg6) {
|
||||
@Pc(3) Class120 local3 = new Class120();
|
||||
local3.anInt4452 = arg1 / 128;
|
||||
local3.anInt4446 = arg2 / 128;
|
||||
local3.anInt4461 = arg3 / 128;
|
||||
local3.anInt4464 = arg4 / 128;
|
||||
local3.anInt4453 = arg0;
|
||||
local3.anInt4460 = arg1;
|
||||
local3.anInt4445 = arg2;
|
||||
local3.anInt4458 = arg3;
|
||||
local3.anInt4449 = arg4;
|
||||
local3.anInt4444 = arg5;
|
||||
local3.anInt4447 = arg6;
|
||||
SceneGraph.aClass120Array1[SceneGraph.anInt917++] = local3;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue