Moved around more static methods, nothing final

Some of these are "incorrect" - I wanted to decrease the # of static classes first by grouping them if they're slightly related.
Then I'll do a second pass in each class to reorganize later.
This commit is contained in:
Pazaz 2022-05-16 01:13:34 -04:00
parent c988509e8e
commit ba4debb0d3
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150 changed files with 2805 additions and 3034 deletions

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@ -93,8 +93,8 @@ public final class Npc extends PathingEntity {
if (Static101.anInt2640 != 0) {
model.rotateX(Static101.anInt2640);
}
if (Static102.anInt2680 != 0) {
model.rotateZ(Static102.anInt2680);
if (PathingEntity.anInt2680 != 0) {
model.rotateZ(PathingEntity.anInt2680);
}
if (Static62.anInt1938 != 0) {
model.translate(0, Static62.anInt1938, 0);