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Moved around more static methods, nothing final
Some of these are "incorrect" - I wanted to decrease the # of static classes first by grouping them if they're slightly related. Then I'll do a second pass in each class to reorganize later.
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c988509e8e
commit
ba4debb0d3
150 changed files with 2805 additions and 3034 deletions
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@ -1035,7 +1035,7 @@ public final class GlModel extends Model {
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}
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if (Static150.anInt3582 >= local187 && Static150.anInt3582 <= local191 && Static34.anInt1053 >= local206 && Static34.anInt1053 <= local210) {
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if (this.aBoolean303) {
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Static259.aLongArray11[Static2.anInt7++] = arg8;
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Model.aLongArray11[Static2.anInt7++] = arg8;
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} else {
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if (anIntArray468.length < this.anInt5296) {
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anIntArray468 = new int[this.anInt5296];
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@ -1053,7 +1053,7 @@ public final class GlModel extends Model {
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@Pc(703) short local703 = this.aShortArray82[local362];
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@Pc(708) short local708 = this.aShortArray83[local362];
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if (this.method4118(Static150.anInt3582, Static34.anInt1053, anIntArray467[local698], anIntArray467[local703], anIntArray467[local708], anIntArray468[local698], anIntArray468[local703], anIntArray468[local708])) {
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Static259.aLongArray11[Static2.anInt7++] = arg8;
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Model.aLongArray11[Static2.anInt7++] = arg8;
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break label118;
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}
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local362++;
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