Refactored some code related to inv/sprite

This commit is contained in:
Pazaz 2022-05-11 04:24:19 -04:00
parent 77bfb744bc
commit b57d5a0031
51 changed files with 686 additions and 625 deletions

View file

@ -38,10 +38,10 @@ public final class Static115 {
@OriginalMember(owner = "client!ja", name = "a", descriptor = "(IIIIB)V")
public static void method2310(@OriginalArg(0) int arg0, @OriginalArg(1) int arg1, @OriginalArg(2) int arg2, @OriginalArg(3) int arg3) {
if (Cross.type == 1) {
Sprites.crosses[Cross.milliseconds / 100].renderTransparent(Cross.x - 8, Cross.y + -8);
Sprites.crosses[Cross.milliseconds / 100].render(Cross.x - 8, Cross.y + -8);
}
if (Cross.type == 2) {
Sprites.crosses[Cross.milliseconds / 100 + 4].renderTransparent(Cross.x - 8, Cross.y + -8);
Sprites.crosses[Cross.milliseconds / 100 + 4].render(Cross.x - 8, Cross.y + -8);
}
Player.setTutorialIsland();
}