support scaled fixed HD

This commit is contained in:
downthecrop 2024-10-25 15:54:39 -07:00
parent 838acc57ff
commit b3c2adc51f
4 changed files with 88 additions and 21 deletions

View file

@ -79,6 +79,12 @@ public final class DisplayMode {
@OriginalMember(owner = "client!pm", name = "a", descriptor = "(ZIZIZII)V")
public static void setWindowMode(@OriginalArg(0) boolean replaceCanvas, @OriginalArg(1) int newMode, @OriginalArg(2) boolean useHD, @OriginalArg(3) int currentMode, @OriginalArg(5) int width, @OriginalArg(6) int height) {
if(!GameShell.canvas.isShowing()){
GameShell.frame.add(GameShell.canvas);
GameShell.canvas.revalidate();
GameShell.frame.revalidate();
GameShell.canvas.repaint();
}
if (useHD) {
GlRenderer.quit();
}

View file

@ -323,6 +323,7 @@ public abstract class GameShell extends Applet implements Runnable, FocusListene
@OriginalMember(owner = "client!rc", name = "b", descriptor = "(B)V")
public final synchronized void addCanvas() {
if (canvas != null) {
// Remove the old canvas if it exists
canvas.removeFocusListener(this);
canvas.getParent().remove(canvas);
}

View file

@ -24,6 +24,8 @@ public final class GlRenderer {
public static float hFOV = 0;
public static int[] pixelData = null;
@OriginalMember(owner = "client!tf", name = "c", descriptor = "F")
private static float aFloat30;
@ -67,7 +69,7 @@ public final class GlRenderer {
private static int maxTextureCoords;
@OriginalMember(owner = "client!tf", name = "E", descriptor = "Lgl!javax/media/opengl/GLDrawable;")
private static GLDrawable drawable;
public static GLDrawable drawable;
@OriginalMember(owner = "client!tf", name = "H", descriptor = "Z")
public static boolean arbVertexProgramSupported;
@ -199,11 +201,20 @@ public final class GlRenderer {
@OriginalMember(owner = "client!tf", name = "d", descriptor = "()V")
public static void swapBuffers() {
try {
pixelData = readPixels();
drawable.swapBuffers();
} catch (@Pc(3) Exception local3) {
} catch (@Pc(3) Exception local3) {*,
}
}
@OriginalMember(owner = "client!tf", name = "readPixels", descriptor = "()int[]")
public static int[] readPixels() {
int[] pixels = new int[canvasWidth * canvasHeight];
IntBuffer buffer = IntBuffer.wrap(pixels);
gl.glReadPixels(0, 0, canvasWidth, canvasHeight, GL2.GL_BGRA, GlRenderer.bigEndian ? GL2.GL_UNSIGNED_INT_8_8_8_8_REV : GL2.GL_UNSIGNED_BYTE, buffer);
return pixels;
}
@OriginalMember(owner = "client!tf", name = "a", descriptor = "(Z)V")
public static void setFogEnabled(@OriginalArg(0) boolean enabled) {
if (enabled == fogEnabled) {

View file

@ -34,17 +34,18 @@ import plugin.Plugin
import plugin.api.*
import plugin.api.API.*
import plugin.api.FontColor.fromColor
import rt4.GameShell
import rt4.*
import rt4.GameShell.canvas
import rt4.GameShell.frame
import rt4.GlRenderer
import rt4.InterfaceList
import rt4.Player
import rt4.SoftwareRaster
import rt4.client.*
import rt4.client.js5Archive8
import rt4.client.mainLoadState
import java.awt.*
import java.awt.Font
import java.awt.event.*
import java.awt.image.BufferedImage
import java.awt.image.VolatileImage
import java.util.*
import java.util.Timer
import javax.swing.*
@ -148,7 +149,7 @@ class plugin : Plugin() {
}
lastLogin = Player.usernameInput.toString()
}
class AltCanvas(private val mainCanvas: Canvas) : JPanel() {
class AltCanvas() : JPanel() {
private var gameImage: VolatileImage? = null
private var scaleX = 1.0
private var scaleY = 1.0
@ -186,19 +187,19 @@ class plugin : Plugin() {
// Register a KeyAdapter for handling key events
addKeyListener(object : KeyAdapter() {
override fun keyPressed(e: KeyEvent) {
for (listener in mainCanvas.keyListeners) {
for (listener in canvas.keyListeners) {
listener.keyPressed(e)
}
}
override fun keyReleased(e: KeyEvent) {
for (listener in mainCanvas.keyListeners) {
for (listener in canvas.keyListeners) {
listener.keyReleased(e)
}
}
override fun keyTyped(e: KeyEvent) {
for (listener in mainCanvas.keyListeners) {
for (listener in canvas.keyListeners) {
listener.keyTyped(e)
}
}
@ -287,27 +288,62 @@ class plugin : Plugin() {
val originalY = adjustedY.toInt().coerceIn(0, gameImage!!.height - 1)
val newEvent = MouseEvent(
mainCanvas, e.id, e.`when`, e.modifiersEx,
canvas, e.id, e.`when`, e.modifiersEx,
originalX, originalY, e.clickCount, e.isPopupTrigger, e.button
)
mainCanvas.dispatchEvent(newEvent)
canvas.dispatchEvent(newEvent)
}
fun updateGameImage() {
validateGameImage()
if (IsHD()) {
renderGlRaster()
} else {
renderSoftwareRaster()
}
repaint()
}
private fun renderGlRaster() {
val pixels = GlRenderer.pixelData // Assuming this holds the int[] BGRA pixel data from GlRenderer.readPixels()
val width = gameImage!!.width
val height = gameImage!!.height
// Create a BufferedImage with the same dimensions as the gameImage
val bufferedImage = BufferedImage(width, height, BufferedImage.TYPE_INT_BGR)
// Flip the image vertically by reversing the rows
val flippedPixels = IntArray(width * height)
for (y in 0 until height) {
// Calculate the source row (bottom to top)
val srcY = height - 1 - y
System.arraycopy(pixels, srcY * width, flippedPixels, y * width, width)
}
// Set the flipped pixel data into the BufferedImage
bufferedImage.setRGB(0, 0, width, height, flippedPixels, 0, width)
// Draw the BufferedImage onto the VolatileImage
val g = gameImage!!.createGraphics()
try {
g.drawImage(bufferedImage, 0, 0, null)
} finally {
g.dispose()
}
}
private fun renderSoftwareRaster() {
val g = gameImage!!.createGraphics()
try {
SoftwareRaster.frameBuffer.draw(g)
} finally {
g.dispose()
}
repaint()
}
}
fun createAltCanvas(mainCanvas: Canvas): AltCanvas {
return AltCanvas(mainCanvas).apply {
fun createAltCanvas(): AltCanvas {
return AltCanvas().apply {
preferredSize = Dimension(FIXED_WIDTH, 503)
}
}
@ -323,14 +359,12 @@ class plugin : Plugin() {
val frame: Frame? = GameShell.frame
if (frame != null) {
// Create the AltCanvas and add it to the main frame
altCanvas = createAltCanvas(canvas)
canvas.isVisible = false
altCanvas = createAltCanvas()
// Use BorderLayout for better layout control
frame.layout = BorderLayout()
// Add the AltCanvas in the center to ensure it scales properly with the window size
altCanvas?.let { frame.add(it, BorderLayout.NORTH) }
frame.remove(canvas)
}
}
@ -415,6 +449,20 @@ class plugin : Plugin() {
frame.layout = BorderLayout()
frame.add(rightPanelWrapper, BorderLayout.EAST)
// Create a timer to delay execution by 2 seconds
Timer().schedule(object : TimerTask() {
override fun run() {
println("mode is: " + GetWindowMode().toString())
if (GetWindowMode() != WindowMode.FIXED) {
// Perform any actions needed for non-fixed mode
} else {
//if (canvas.isShowing) {
// frame.remove(canvas)
// }
}
}
}, 2000) // 2000 milliseconds = 2 seconds
frame.revalidate()
frame.repaint()
pluginsReloaded = true
@ -490,7 +538,8 @@ class plugin : Plugin() {
}
override fun LateDraw(timeDelta: Long){
// Update game image here
// Clear original canvas for scaled
if(!initialized) return
altCanvas?.updateGameImage()
}