Renamed variables in ProjAnim and SeqType

This commit is contained in:
Pazaz 2022-07-22 10:36:17 -04:00
parent e75dfaf684
commit b3794c0826
28 changed files with 536 additions and 521 deletions

View file

@ -487,7 +487,7 @@ public final class client extends GameShell {
LightingManager.anInt2875 = -1;
unload();
DeadClass.cache.clear();
LocType.aClass139_1 = new Loc_Class139();
LocType.aClass139_1 = new LocEntity();
((Js5GlTextureProvider) Rasteriser.textureProvider).clear();
LightingManager.lightCount = 0;
LightingManager.lights = new Light[255];
@ -1042,7 +1042,7 @@ public final class client extends GameShell {
InterfaceList.keyCodes[InterfaceList.keyQueueSize] = Keyboard.keyCode;
InterfaceList.keyChars[InterfaceList.keyQueueSize] = Keyboard.keyChar;
}
Protocol.anInt4247++;
Protocol.sceneDelta++;
if (InterfaceList.topLevelInterface != -1) {
InterfaceList.method1320(0, 0, 0, GameShell.canvasWidth, InterfaceList.topLevelInterface, 0, GameShell.canvasHeight);
}
@ -1060,12 +1060,12 @@ public final class client extends GameShell {
local66.movementQueueSpeed[0] = 1;
local66.movementQueueX[0] = local98 + (local66.xFine >> 7);
local66.movementQueueZ[0] = local106 + (local66.zFine >> 7);
PathFinder.collisionMaps[Player.level].unflagScenery(local66.xFine >> 7, local66.getSize(), false, 0, local66.getSize(), local66.zFine >> 7);
if (local66.movementQueueX[0] >= 0 && local66.movementQueueX[0] <= 104 - local66.getSize() && local66.movementQueueZ[0] >= 0 && local66.movementQueueZ[0] <= 104 - local66.getSize() && PathFinder.collisionMaps[Player.level].method3054(local66.zFine >> 7, local66.movementQueueZ[0], local66.movementQueueX[0], local66.xFine >> 7)) {
PathFinder.collisionMaps[Player.plane].unflagScenery(local66.xFine >> 7, local66.getSize(), false, 0, local66.getSize(), local66.zFine >> 7);
if (local66.movementQueueX[0] >= 0 && local66.movementQueueX[0] <= 104 - local66.getSize() && local66.movementQueueZ[0] >= 0 && local66.movementQueueZ[0] <= 104 - local66.getSize() && PathFinder.collisionMaps[Player.plane].method3054(local66.zFine >> 7, local66.movementQueueZ[0], local66.movementQueueX[0], local66.xFine >> 7)) {
if (local66.getSize() > 1) {
for (@Pc(226) int local226 = local66.movementQueueX[0]; local66.movementQueueX[0] + local66.getSize() > local226; local226++) {
for (@Pc(246) int local246 = local66.movementQueueZ[0]; local66.movementQueueZ[0] + local66.getSize() > local246; local246++) {
if ((PathFinder.collisionMaps[Player.level].flags[local226][local246] & 0x12401FF) != 0) {
if ((PathFinder.collisionMaps[Player.plane].flags[local226][local246] & 0x12401FF) != 0) {
continue nextNpc;
}
}
@ -1078,7 +1078,7 @@ public final class client extends GameShell {
NpcList.method2247(local66);
NpcList.method949(local66);
NpcList.method879(local66);
PathFinder.collisionMaps[Player.level].flagScenery(local66.xFine >> 7, false, local66.zFine >> 7, local66.getSize(), local66.getSize());
PathFinder.collisionMaps[Player.plane].flagScenery(local66.xFine >> 7, false, local66.zFine >> 7, local66.getSize(), local66.getSize());
}
}
}