Renamed variables in ProjAnim and SeqType

This commit is contained in:
Pazaz 2022-07-22 10:36:17 -04:00
parent e75dfaf684
commit b3794c0826
28 changed files with 536 additions and 521 deletions

View file

@ -46,18 +46,18 @@ public class HintArrowManager {
@Pc(94) int local94;
if (GlRenderer.enabled) {
@Pc(68) GlModel local68 = (GlModel) model;
if (arg5 != SceneGraph.getTileHeight(Player.level, arg3 + minX, arg1 + minZ) || arg5 != SceneGraph.getTileHeight(Player.level, arg3 + maxX, maxZ + arg1)) {
if (arg5 != SceneGraph.getTileHeight(Player.plane, arg3 + minX, arg1 + minZ) || arg5 != SceneGraph.getTileHeight(Player.plane, arg3 + maxX, maxZ + arg1)) {
for (local94 = 0; local94 < local68.vertexCount; local94++) {
local68.vertexY[local94] += SceneGraph.getTileHeight(Player.level, local68.vertexX[local94] + arg3, local68.vertexZ[local94] + arg1) - arg5;
local68.vertexY[local94] += SceneGraph.getTileHeight(Player.plane, local68.vertexX[local94] + arg3, local68.vertexZ[local94] + arg1) - arg5;
}
local68.vertexBuffer.valid = false;
local68.bounds.valid = false;
}
} else {
@Pc(142) SoftwareModel local142 = (SoftwareModel) model;
if (arg5 != SceneGraph.getTileHeight(Player.level, minX + arg3, minZ + arg1) || arg5 != SceneGraph.getTileHeight(Player.level, arg3 + maxX, maxZ + arg1)) {
if (arg5 != SceneGraph.getTileHeight(Player.plane, minX + arg3, minZ + arg1) || arg5 != SceneGraph.getTileHeight(Player.plane, arg3 + maxX, maxZ + arg1)) {
for (local94 = 0; local94 < local142.vertexCount; local94++) {
local142.vertexY[local94] += SceneGraph.getTileHeight(Player.level, arg3 + local142.vertexX[local94], local142.vertexZ[local94] + arg1) - arg5;
local142.vertexY[local94] += SceneGraph.getTileHeight(Player.plane, arg3 + local142.vertexX[local94], local142.vertexZ[local94] + arg1) - arg5;
}
local142.boundsValid = false;
}