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Begin basic playground code, eventually will become a model viewer
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10 changed files with 121 additions and 34 deletions
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@ -514,7 +514,7 @@ public abstract class GameShell extends Applet implements Runnable, FocusListene
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}
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getMaxMemory();
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this.addCanvas();
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client.frameBuffer = Static131.create(canvasHeight, canvasWidth, canvas);
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SoftwareRaster.frameBuffer = Static131.create(canvasHeight, canvasWidth, canvas);
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this.mainInit();
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timer = Timer.create();
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