Rennamed some Light/Texture methods

This commit is contained in:
Pazaz 2022-06-27 17:12:01 -04:00
parent 7a3a0cd614
commit 8e878adea5
24 changed files with 282 additions and 289 deletions

View file

@ -501,7 +501,7 @@ public final class Static247 {
}
@Pc(1697) Scenery local1697 = SceneGraph.aClass31Array2[local115];
local1697.anInt1707 = Static156.anInt437;
if (!Static73.method1599(local27, local1697.xMin, local1697.xMax, local1697.zMin, local1697.zMax, local1697.entity.getMinY())) {
if (!SceneGraph.method1599(local27, local1697.xMin, local1697.xMax, local1697.zMin, local1697.zMax, local1697.entity.getMinY())) {
if (GlRenderer.enabled) {
if ((local1697.key & 0xFC000L) == 147456L) {
LightingManager.method2393(Static123.anInt3555, Static123.anInt3947, Static217.anInt4903, local24, local18, local21);