diff --git a/client/src/main/java/GlRenderer.java b/client/src/main/java/GlRenderer.java index b26060f..cf43091 100644 --- a/client/src/main/java/GlRenderer.java +++ b/client/src/main/java/GlRenderer.java @@ -361,7 +361,7 @@ public final class GlRenderer { } gl.glMatrixMode(GL2.GL_PROJECTION); gl.glLoadIdentity(); - gl.glOrtho(0.0D, (double) canvasWidth, 0.0D, (double) canvasHeight, -1.0D, 1.0D); + gl.glOrtho(0, canvasWidth, 0, canvasHeight, -1.0D, 1.0D); setViewportBounds(0, 0, canvasWidth, canvasHeight); gl.glMatrixMode(GL2.GL_MODELVIEW); gl.glLoadIdentity(); @@ -755,8 +755,8 @@ public final class GlRenderer { @OriginalMember(owner = "client!gi", name = "b", descriptor = "()V") private static void resizeViewport() { - gl.glViewport((int) (leftMargin * GameShell.canvasScale + 0.5d), (int) (topMargin * GameShell.canvasScale + 0.5d), - (int) (viewportWidth * GameShell.canvasScale + 0.5d), (int) (viewportHeight * GameShell.canvasScale + 0.5d)); + gl.glViewport((int) (leftMargin * GameShell.canvasScale), (int) (topMargin * GameShell.canvasScale - 0.5d), + (int) (viewportWidth * GameShell.canvasScale), (int) (viewportHeight * GameShell.canvasScale - 0.5d)); } @OriginalMember(owner = "client!tf", name = "a", descriptor = "(IIIIII)V") diff --git a/client/src/main/java/Static46.java b/client/src/main/java/Static46.java index b247995..2804f48 100644 --- a/client/src/main/java/Static46.java +++ b/client/src/main/java/Static46.java @@ -197,7 +197,7 @@ public final class Static46 { @Pc(21) GL2 gl = GlRenderer.gl; gl.glEnable(GL2.GL_SCISSOR_TEST); if (clipX <= anInt1440 && clipY <= anInt1441) { - gl.glScissor((int)(clipX * GameShell.canvasScale + 0.5d), (int)((GlRenderer.canvasHeight - anInt1441) * GameShell.canvasScale + 0.5d), (int)((anInt1440 - clipX) * GameShell.canvasScale + 0.5d), (int)((anInt1441 - clipY) * GameShell.canvasScale + 0.5d)); + gl.glScissor((int)(clipX * GameShell.canvasScale), (int)((GlRenderer.canvasHeight - anInt1441) * GameShell.canvasScale - 0.5d), (int)((anInt1440 - clipX) * GameShell.canvasScale), (int)((anInt1441 - clipY) * GameShell.canvasScale - 0.5d)); } else { gl.glScissor(0, 0, 0, 0); } @@ -262,7 +262,7 @@ public final class Static46 { @Pc(27) GL2 local27 = GlRenderer.gl; local27.glEnable(GL2.GL_SCISSOR_TEST); if (clipX <= anInt1440 && clipY <= anInt1441) { - local27.glScissor((int)(clipX * GameShell.canvasScale + 0.5d), (int)((GlRenderer.canvasHeight - anInt1441) * GameShell.canvasScale + 0.5d), (int)((anInt1440 - clipX) * GameShell.canvasScale + 0.5d), (int)((anInt1441 - clipY) * GameShell.canvasScale + 0.5d)); + local27.glScissor((int)(clipX * GameShell.canvasScale), (int)((GlRenderer.canvasHeight - anInt1441) * GameShell.canvasScale - 0.5d), (int)((anInt1440 - clipX) * GameShell.canvasScale), (int)((anInt1441 - clipY) * GameShell.canvasScale - 0.5d)); } else { local27.glScissor(0, 0, 0, 0); }