Renamed Static239 to GlRenderer, started refactoring

This commit is contained in:
Pazaz 2022-04-20 16:38:18 -04:00
parent ddbfcb0e86
commit 8119ba8336
125 changed files with 962 additions and 962 deletions

View file

@ -45,7 +45,7 @@ public final class Static97 {
@Pc(110) double local110 = Math.atan2((double) local93, (double) local104);
@Pc(117) int local117 = (int) (Math.sin(local110) * (double) local30);
@Pc(124) int local124 = (int) (Math.cos(local110) * (double) local30);
if (Static239.aBoolean269) {
if (GlRenderer.enabled) {
((GlSprite) Static277.aClass3_Sub2_Sub1Array12[arg0]).method1428((arg5.anInt445 / 2 + arg2 + local117) * 16, (arg5.anInt459 / 2 + arg1 - local124) * 16, (int) (local110 * 10430.378D));
} else {
((SoftwareSprite) Static277.aClass3_Sub2_Sub1Array12[arg0]).method306(local117 + arg5.anInt445 / 2 + arg2 - 10, arg5.anInt459 / 2 + -10 + arg1 + -local124, local110);