Renamed Static239 to GlRenderer, started refactoring

This commit is contained in:
Pazaz 2022-04-20 16:38:18 -04:00
parent ddbfcb0e86
commit 8119ba8336
125 changed files with 962 additions and 962 deletions

View file

@ -201,7 +201,7 @@ public final class Static33 {
for (@Pc(39) int local39 = 0; local39 < local30; local39++) {
local37[local39] = Static259.anIntArray513[local34[local39] & 0xFF];
}
if (Static239.aBoolean269) {
if (GlRenderer.enabled) {
local6[local15] = new GlSprite(Static124.anInt3080, Static227.anInt5091, Static274.anIntArray440[local15], Static269.anIntArray252[local15], Static254.anIntArray488[local15], Static26.anIntArray66[local15], local37);
} else {
local6[local15] = new SoftwareSprite(Static124.anInt3080, Static227.anInt5091, Static274.anIntArray440[local15], Static269.anIntArray252[local15], Static254.anIntArray488[local15], Static26.anIntArray66[local15], local37);