Renamed Static239 to GlRenderer, started refactoring

This commit is contained in:
Pazaz 2022-04-20 16:38:18 -04:00
parent ddbfcb0e86
commit 8119ba8336
125 changed files with 962 additions and 962 deletions

View file

@ -94,14 +94,14 @@ public final class Static28 {
Static277.anInt5855 = arg0;
Static197.aClass3_Sub5ArrayArrayArray2 = new Tile[4][Static152.anInt3594][Static99.anInt2550];
Static107.anIntArrayArrayArray10 = new int[4][Static152.anInt3594 + 1][Static99.anInt2550 + 1];
if (Static239.aBoolean269) {
if (GlRenderer.enabled) {
Static36.aClass3_Sub14ArrayArray1 = new Class3_Sub14[4][];
}
if (arg1) {
Static276.aClass3_Sub5ArrayArrayArray3 = new Tile[1][Static152.anInt3594][Static99.anInt2550];
Static62.anIntArrayArray11 = new int[Static152.anInt3594][Static99.anInt2550];
Static80.anIntArrayArrayArray19 = new int[1][Static152.anInt3594 + 1][Static99.anInt2550 + 1];
if (Static239.aBoolean269) {
if (GlRenderer.enabled) {
Static195.aClass3_Sub14ArrayArray3 = new Class3_Sub14[1][];
}
} else {