Renamed Static239 to GlRenderer, started refactoring

This commit is contained in:
Pazaz 2022-04-20 16:38:18 -04:00
parent ddbfcb0e86
commit 8119ba8336
125 changed files with 962 additions and 962 deletions

View file

@ -34,14 +34,14 @@ public final class Static24 {
@OriginalMember(owner = "client!bn", name = "a", descriptor = "(BZLclient!na;)V")
public static void method668(@OriginalArg(1) boolean arg0, @OriginalArg(2) JagString arg1) {
@Pc(9) JagString local9 = arg1.method3114();
@Pc(9) JagString local9 = arg1.toLowerCase();
@Pc(11) int local11 = 0;
@Pc(22) short[] local22 = new short[16];
@Pc(28) int local28 = arg0 ? 32768 : 0;
@Pc(36) int local36 = (arg0 ? Static34.anInt1047 : Static144.anInt3490) + local28;
for (@Pc(38) int local38 = local28; local38 < local36; local38++) {
@Pc(45) Class3_Sub2_Sub6 local45 = Static230.method3953(local38);
if (local45.aBoolean60 && local45.method769().method3114().method3131(local9) != -1) {
if (local45.aBoolean60 && local45.method769().toLowerCase().indexOf(local9) != -1) {
if (local11 >= 50) {
Static111.anInt2905 = -1;
Static169.aShortArray52 = null;