Renamed Static239 to GlRenderer, started refactoring

This commit is contained in:
Pazaz 2022-04-20 16:38:18 -04:00
parent ddbfcb0e86
commit 8119ba8336
125 changed files with 962 additions and 962 deletions

View file

@ -52,24 +52,24 @@ public final class GlFont extends Font {
protected final void method2854(@OriginalArg(0) int arg0, @OriginalArg(1) int arg1, @OriginalArg(2) int arg2, @OriginalArg(3) int arg3, @OriginalArg(4) int arg4, @OriginalArg(5) int arg5) {
@Pc(4) GL2 local4;
if (Static46.aClass3_Sub2_Sub1_Sub2_1 == null) {
Static239.method4151();
local4 = Static239.gl;
Static239.method4177(this.anInt3638);
GlRenderer.method4151();
local4 = GlRenderer.gl;
GlRenderer.setTextureId(this.anInt3638);
local4.glColor3ub((byte) (arg5 >> 16), (byte) (arg5 >> 8), (byte) arg5);
local4.glTranslatef((float) arg1, (float) (Static239.anInt5329 - arg2), 0.0F);
local4.glTranslatef((float) arg1, (float) (GlRenderer.canvasHeight - arg2), 0.0F);
local4.glCallList(this.anIntArray349[arg0]);
local4.glLoadIdentity();
return;
}
Static239.method4151();
local4 = Static239.gl;
GlRenderer.method4151();
local4 = GlRenderer.gl;
local4.glColor3ub((byte) (arg5 >> 16), (byte) (arg5 >> 8), (byte) arg5);
local4.glTranslatef((float) arg1, (float) (Static239.anInt5329 - arg2), 0.0F);
local4.glTranslatef((float) arg1, (float) (GlRenderer.canvasHeight - arg2), 0.0F);
@Pc(32) float local32 = (float) (arg0 % 16) / 16.0F;
@Pc(39) float local39 = (float) (arg0 / 16) / 16.0F;
@Pc(51) float local51 = local32 + (float) this.anIntArray343[arg0] / (float) this.anInt3640;
@Pc(63) float local63 = local39 + (float) this.anIntArray345[arg0] / (float) this.anInt3640;
Static239.method4177(this.anInt3638);
GlRenderer.setTextureId(this.anInt3638);
@Pc(68) GlSprite local68 = Static46.aClass3_Sub2_Sub1_Sub2_1;
local4.glActiveTexture(GL2.GL_TEXTURE1);
local4.glEnable(GL2.GL_TEXTURE_2D);
@ -104,11 +104,11 @@ public final class GlFont extends Font {
@OriginalMember(owner = "client!mb", name = "a", descriptor = "(IIIIIIIZ)V")
@Override
protected final void method2855(@OriginalArg(0) int arg0, @OriginalArg(1) int arg1, @OriginalArg(2) int arg2, @OriginalArg(3) int arg3, @OriginalArg(4) int arg4, @OriginalArg(5) int arg5, @OriginalArg(6) int arg6) {
Static239.method4151();
@Pc(2) GL2 local2 = Static239.gl;
Static239.method4177(this.anInt3638);
GlRenderer.method4151();
@Pc(2) GL2 local2 = GlRenderer.gl;
GlRenderer.setTextureId(this.anInt3638);
local2.glColor4ub((byte) (arg5 >> 16), (byte) (arg5 >> 8), (byte) arg5, arg6 > 255 ? -1 : (byte) arg6);
local2.glTranslatef((float) arg1, (float) (Static239.anInt5329 - arg2), 0.0F);
local2.glTranslatef((float) arg1, (float) (GlRenderer.canvasHeight - arg2), 0.0F);
local2.glCallList(this.anIntArray349[arg0]);
local2.glLoadIdentity();
}
@ -119,7 +119,7 @@ public final class GlFont extends Font {
return;
}
this.anIntArray349 = new int[256];
@Pc(9) GL2 local9 = Static239.gl;
@Pc(9) GL2 local9 = GlRenderer.gl;
for (@Pc(11) int local11 = 0; local11 < 256; local11++) {
@Pc(21) float local21 = (float) (local11 % 16) / 16.0F;
@Pc(28) float local28 = (float) (local11 / 16) / 16.0F;
@ -182,14 +182,14 @@ public final class GlFont extends Font {
}
}
@Pc(153) ByteBuffer local153 = ByteBuffer.wrap(local66);
@Pc(155) GL2 local155 = Static239.gl;
@Pc(155) GL2 local155 = GlRenderer.gl;
if (this.anInt3638 == -1) {
@Pc(162) int[] local162 = new int[1];
local155.glGenTextures(1, local162, 0);
this.anInt3638 = local162[0];
this.anInt3639 = Static63.anInt1943;
}
Static239.method4177(this.anInt3638);
GlRenderer.setTextureId(this.anInt3638);
local155.glTexImage2D(GL2.GL_TEXTURE_2D, 0, GL2.GL_LUMINANCE_ALPHA, this.anInt3640, this.anInt3640, 0, GL2.GL_LUMINANCE_ALPHA, GL2.GL_UNSIGNED_BYTE, local153);
Static63.anInt1944 += local153.limit() - this.anInt3637;
this.anInt3637 = local153.limit();