Refactored a bit of the connection process, added a GlobalConfig class to control behavior

This commit is contained in:
Pazaz 2022-04-20 12:58:48 -04:00
parent ec83b1f868
commit 80c6ba05ff
94 changed files with 592 additions and 578 deletions

View file

@ -20,7 +20,7 @@ public final class Static87 {
public static boolean method1802() {
if (Static150.aBoolean175) {
try {
Static9.aClass100_35.method3157(Static71.aClass213_3.anApplet2);
Static9.aClass100_35.method3157(Static71.signLink.anApplet2);
return true;
} catch (@Pc(14) Throwable local14) {
}
@ -255,7 +255,7 @@ public final class Static87 {
}
continue;
}
if (Static266.anInt5343 == 1) {
if (Static266.game == 1) {
Static98.method1966(-1, 1L, Static186.aClass100_827, local563, (short) 36, LocalizedText.FACEHERE, local571);
}
Static98.method1966(-1, 1L, Static186.aClass100_827, local563, (short) 60, Static195.aClass100_859, local571);
@ -303,7 +303,7 @@ public final class Static87 {
continue;
}
if (local30.anInt453 == 1405) {
if (!Static43.aBoolean82) {
if (!Static43.displayFps) {
continue;
}
local270 = local30.anInt445 + local123;