KondoKit v1.0 Plugin

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downthecrop 2024-09-14 18:41:14 +00:00 committed by Ceikry
parent 8462065bcf
commit 80960edaeb
20 changed files with 133161 additions and 77 deletions

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@ -0,0 +1,90 @@
package KondoKit
import java.awt.Color
import java.awt.Dimension
import javax.swing.JPanel
object Helpers {
fun getSpriteId(skillId: Int) : Int {
return when (skillId) {
0 -> 197
1 -> 199
2 -> 198
3 -> 203
4 -> 200
5 -> 201
6 -> 202
7 -> 212
8 -> 214
9 -> 208
10 -> 211
11 -> 213
12 -> 207
13 -> 210
14 -> 209
15 -> 205
16 -> 204
17 -> 206
18 -> 216
19 -> 217
20 -> 215
21 -> 220
22 -> 221
23 -> 222
else -> 222
}
}
fun formatHtmlLabelText(text1: String, color1: Color, text2: String, color2: Color): String {
return "<html><span style='color:rgb(${color1.red},${color1.green},${color1.blue});'>$text1</span>" +
"<span style='color:rgb(${color2.red},${color2.green},${color2.blue});'>$text2</span></html>"
}
fun formatNumber(value: Int): String {
return when {
value >= 1_000_000 -> String.format("%.2fM", value / 1_000_000.0)
value >= 1_000 -> String.format("%.2fK", value / 1_000.0)
else -> value.toString()
}
}
fun getProgressBarColor(skillId: Int): Color {
// Straight from runelite
return when (skillId) {
0 -> Color(155, 32, 7) // ATTACK
1 -> Color(98, 119, 190) // DEFENCE
2 -> Color(4, 149, 90) // STRENGTH
3 -> Color(131, 126, 126) // HITPOINTS
4 -> Color(109, 144, 23) // RANGED
5 -> Color(159, 147, 35) // PRAYER
6 -> Color(50, 80, 193) // MAGIC
7 -> Color(112, 35, 134) // COOKING
8 -> Color(52, 140, 37) // WOODCUTTING
9 -> Color(3, 141, 125) // FLETCHING
10 -> Color(106, 132, 164) // FISHING
11 -> Color(189, 120, 25) // FIREMAKING
12 -> Color(151, 110, 77) // CRAFTING
13 -> Color(108, 107, 82) // SMITHING
14 -> Color(93, 143, 167) // MINING
15 -> Color(7, 133, 9) // HERBLORE
16 -> Color(58, 60, 137) // AGILITY
17 -> Color(108, 52, 87) // THIEVING
18 -> Color(100, 100, 100) // SLAYER
19 -> Color(101, 152, 63) // FARMING
20 -> Color(170, 141, 26) // RUNECRAFT
21 -> Color(92, 89, 65) // HUNTER
22 -> Color(130, 116, 95) // CONSTRUCTION
23 -> Color(150, 50, 50) // Placeholder for any additional skill
else -> Color(128, 128, 128) // Default grey for unhandled skill IDs
}
}
class Spacer(width: Int = 0, height: Int = 0) : JPanel() {
init {
preferredSize = Dimension(width, height)
maximumSize = preferredSize
minimumSize = preferredSize
isOpaque = false
}
}
}