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https://gitlab.com/2009scape/rt4-client.git
synced 2025-12-13 18:10:20 -07:00
Refactored more CS2 stuff
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parent
e5eeecd0ad
commit
79fdaf96f8
154 changed files with 1382 additions and 1378 deletions
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@ -190,7 +190,7 @@ public final class client extends GameShell {
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}
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if (Static164.safeMode && Static244.gameState == 10 && Static154.topLevelInterface != -1) {
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Static164.safeMode = false;
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Static203.write(GameShell.signLink);
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Static203.savePreferences(GameShell.signLink);
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}
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}
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@ -464,7 +464,7 @@ public final class client extends GameShell {
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}
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}
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if (!GlRenderer.enabled) {
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Static269.method2170();
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Static269.updateFlames();
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} else if (Static184.loginStep == 0 && Static179.accountCreationStep == 0) {
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if (Static227.cameraType == 2) {
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Static125.updateLockedCamera();
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@ -507,29 +507,29 @@ public final class client extends GameShell {
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return;
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}
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prioritySource = priorityRequest.source;
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if (prioritySource.componentId < 0) {
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if (prioritySource.createdComponentId < 0) {
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break;
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}
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priorityComponent = Static5.getComponent(prioritySource.layer);
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} while (priorityComponent == null || priorityComponent.createdComponents == null || priorityComponent.createdComponents.length <= prioritySource.componentId || prioritySource != priorityComponent.createdComponents[prioritySource.componentId]);
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} while (priorityComponent == null || priorityComponent.createdComponents == null || priorityComponent.createdComponents.length <= prioritySource.createdComponentId || prioritySource != priorityComponent.createdComponents[prioritySource.createdComponentId]);
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Static82.method1767(priorityRequest);
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}
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}
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prioritySource = priorityRequest.source;
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if (prioritySource.componentId < 0) {
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if (prioritySource.createdComponentId < 0) {
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break;
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}
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priorityComponent = Static5.getComponent(prioritySource.layer);
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} while (priorityComponent == null || priorityComponent.createdComponents == null || prioritySource.componentId >= priorityComponent.createdComponents.length || prioritySource != priorityComponent.createdComponents[prioritySource.componentId]);
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} while (priorityComponent == null || priorityComponent.createdComponents == null || prioritySource.createdComponentId >= priorityComponent.createdComponents.length || prioritySource != priorityComponent.createdComponents[prioritySource.createdComponentId]);
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Static82.method1767(priorityRequest);
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}
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}
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prioritySource = priorityRequest.source;
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if (prioritySource.componentId < 0) {
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if (prioritySource.createdComponentId < 0) {
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break;
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}
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priorityComponent = Static5.getComponent(prioritySource.layer);
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} while (priorityComponent == null || priorityComponent.createdComponents == null || priorityComponent.createdComponents.length <= prioritySource.componentId || prioritySource != priorityComponent.createdComponents[prioritySource.componentId]);
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} while (priorityComponent == null || priorityComponent.createdComponents == null || priorityComponent.createdComponents.length <= prioritySource.createdComponentId || prioritySource != priorityComponent.createdComponents[prioritySource.createdComponentId]);
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Static82.method1767(priorityRequest);
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}
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}
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@ -939,7 +939,7 @@ public final class client extends GameShell {
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Static141.buildArea = 0;
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}
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Static164.safeMode = true;
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Static203.write(GameShell.signLink);
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Static203.savePreferences(GameShell.signLink);
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Static241.setWindowMode(false, Static214.windowMode, -1, -1);
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Static199.mainLoadPercentage = 100;
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Static166.mainLoadState = 160;
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