Refactored more CS2 stuff

This commit is contained in:
Pazaz 2022-04-23 02:28:22 -04:00
parent e5eeecd0ad
commit 79fdaf96f8
154 changed files with 1382 additions and 1378 deletions

View file

@ -39,7 +39,7 @@ public final class Static63 {
public static synchronized void method1485(@OriginalArg(0) int arg0, @OriginalArg(1) int arg1, @OriginalArg(2) int arg2) {
if (arg2 == contextId) {
@Pc(8) IntNode local8 = new IntNode(arg1);
local8.aLong192 = arg0;
local8.uid = arg0;
aClass69_50.method2282(local8);
}
}
@ -48,7 +48,7 @@ public final class Static63 {
public static synchronized void deleteList(@OriginalArg(0) int arg0, @OriginalArg(1) int arg1) {
if (arg1 == contextId) {
@Pc(7) IntNode local7 = new IntNode();
local7.aLong192 = arg0;
local7.uid = arg0;
aClass69_51.method2282(local7);
}
}
@ -69,7 +69,7 @@ public final class Static63 {
public static synchronized void method1489(@OriginalArg(0) int arg0, @OriginalArg(1) int arg1, @OriginalArg(2) int arg2) {
if (arg2 == contextId) {
@Pc(8) IntNode local8 = new IntNode(arg1);
local8.aLong192 = arg0;
local8.uid = arg0;
aClass69_48.method2282(local8);
}
}
@ -103,11 +103,11 @@ public final class Static63 {
}
return;
}
@Pc(126) int local126 = (int) local8.aLong192;
@Pc(126) int local126 = (int) local8.uid;
local1.glDeleteLists(local126, 1);
}
}
anIntArray151[local3++] = (int) local8.aLong192;
anIntArray151[local3++] = (int) local8.uid;
onCardTexture -= local8.anInt3141;
if (local3 == 1000) {
local1.glDeleteTextures(local3, anIntArray151, 0);
@ -115,7 +115,7 @@ public final class Static63 {
}
}
}
anIntArray151[local3++] = (int) local8.aLong192;
anIntArray151[local3++] = (int) local8.uid;
onCard2d -= local8.anInt3141;
if (local3 == 1000) {
local1.glDeleteTextures(local3, anIntArray151, 0);
@ -123,7 +123,7 @@ public final class Static63 {
}
}
}
anIntArray151[local3++] = (int) local8.aLong192;
anIntArray151[local3++] = (int) local8.uid;
anInt1945 -= local8.anInt3141;
if (local3 == 1000) {
local1.glDeleteBuffers(local3, anIntArray151, 0);
@ -136,7 +136,7 @@ public final class Static63 {
public static synchronized void deleteTexture2d(@OriginalArg(0) int arg0, @OriginalArg(1) int arg1, @OriginalArg(2) int arg2) {
if (arg2 == contextId) {
@Pc(8) IntNode local8 = new IntNode(arg1);
local8.aLong192 = arg0;
local8.uid = arg0;
aClass69_49.method2282(local8);
}
}