Refactored more CS2 stuff

This commit is contained in:
Pazaz 2022-04-23 02:28:22 -04:00
parent e5eeecd0ad
commit 79fdaf96f8
154 changed files with 1382 additions and 1378 deletions

View file

@ -141,7 +141,7 @@ public final class Static38 {
for (@Pc(28) LongNode local28 = arg0 ? (LongNode) Static199.aClass133_20.method3859() : (LongNode) Static199.aClass133_20.method3861(); local28 != null; local28 = (LongNode) Static199.aClass133_20.method3861()) {
if ((local28.aLong55 & 0x3FFFFFFFFFFFFFFFL) < local4) {
if ((local28.aLong55 & 0x4000000000000000L) != 0L) {
@Pc(58) int local58 = (int) local28.aLong192;
@Pc(58) int local58 = (int) local28.uid;
Static7.varps[local58] = Static106.anIntArray257[local58];
local28.method4658();
return local58;
@ -222,7 +222,7 @@ public final class Static38 {
}
if (local39 != null && local39.method2682()) {
local39.aBoolean98 = false;
if ((Static15.aBoolean33 && Static267.anInt5774 > 200 || Static267.anInt5774 > 50) && !arg0 && local39.anInt3366 == local39.method2681().anInt1037) {
if ((Static15.manyIdleAnimations && Static267.anInt5774 > 200 || Static267.anInt5774 > 50) && !arg0 && local39.anInt3366 == local39.method2681().anInt1037) {
local39.aBoolean98 = true;
}
local82 = local39.method2693();