Refactored more CS2 stuff

This commit is contained in:
Pazaz 2022-04-23 02:28:22 -04:00
parent e5eeecd0ad
commit 79fdaf96f8
154 changed files with 1382 additions and 1378 deletions

View file

@ -9,13 +9,13 @@ public final class Static136 {
public static int anInt3324;
@OriginalMember(owner = "client!kk", name = "g", descriptor = "I")
public static int anInt3322 = -1;
public static int logoId = -1;
@OriginalMember(owner = "client!kk", name = "j", descriptor = "I")
public static int anInt3325 = 0;
@OriginalMember(owner = "client!kk", name = "m", descriptor = "Lclient!na;")
public static final JagString aClass100_633 = Static28.parse("Clientscript error )2 check log for details");
public static final JagString CS_ERROR = Static28.parse("Clientscript error )2 check log for details");
@OriginalMember(owner = "client!kk", name = "a", descriptor = "(IIB)V")
public static void method2649(@OriginalArg(0) int arg0, @OriginalArg(1) int arg1) {
@ -81,17 +81,17 @@ public final class Static136 {
} else if (Static113.brightness > 4) {
Static113.brightness = 4;
}
Static53.method1293(arg0.g1() == 1);
Static80.aBoolean231 = arg0.g1() == 1;
Static250.aBoolean283 = arg0.g1() == 1;
Static53.setAllVisibleLevels(arg0.g1() == 1);
Static80.removeRoofsSelectively = arg0.g1() == 1;
Static250.showGroundDecorations = arg0.g1() == 1;
Static53.highDetailTextures = arg0.g1() == 1;
Static15.aBoolean33 = arg0.g1() == 1;
Static11.aBoolean15 = arg0.g1() == 1;
Static159.aBoolean189 = arg0.g1() == 1;
Static209.aBoolean240 = arg0.g1() == 1;
Static139.anInt3451 = arg0.g1();
if (Static139.anInt3451 > 2) {
Static139.anInt3451 = 2;
Static15.manyIdleAnimations = arg0.g1() == 1;
Static11.flickeringEffectsOn = arg0.g1() == 1;
Static159.manyGroundTextures = arg0.g1() == 1;
Static209.characterShadowsOn = arg0.g1() == 1;
Static139.sceneryShadowsType = arg0.g1();
if (Static139.sceneryShadowsType > 2) {
Static139.sceneryShadowsType = 2;
}
if (local21 < 2) {
Static178.highDetailLighting = arg0.g1() == 1;
@ -100,21 +100,21 @@ public final class Static136 {
Static178.highDetailLighting = arg0.g1() == 1;
}
Static220.highWaterDetail = arg0.g1() == 1;
Static71.aBoolean107 = arg0.g1() == 1;
Static71.fogEnabled = arg0.g1() == 1;
Static102.windowMode = arg0.g1();
if (Static102.windowMode > 2) {
Static102.windowMode = 2;
}
Static186.antiAliasingMode = Static102.windowMode;
Static99.stereo = arg0.g1() == 1;
Static125.anInt3104 = arg0.g1();
if (Static125.anInt3104 > 127) {
Static125.anInt3104 = 127;
Static125.soundEffectVolume = arg0.g1();
if (Static125.soundEffectVolume > 127) {
Static125.soundEffectVolume = 127;
}
Static12.anInt391 = arg0.g1();
Static30.anInt978 = arg0.g1();
if (Static30.anInt978 > 127) {
Static30.anInt978 = 127;
Static12.musicVolume = arg0.g1();
Static30.ambientSoundsVolume = arg0.g1();
if (Static30.ambientSoundsVolume > 127) {
Static30.ambientSoundsVolume = 127;
}
if (local21 >= 1) {
Static114.anInt5831 = arg0.g2();
@ -128,10 +128,10 @@ public final class Static136 {
if (GameShell.maxMemory < 96) {
local386 = 0;
}
Static76.method1645(local386);
Static76.setParticles(local386);
}
if (local21 >= 5) {
Static164.anInt3988 = arg0.g4();
Static164.lastWorldId = arg0.g4();
}
if (local21 >= 6) {
Static214.windowMode = arg0.g1();
@ -149,7 +149,7 @@ public final class Static136 {
Static127.aBoolean159 = arg0.g1() != 0;
}
if (local21 >= 11) {
Static64.aBoolean111 = arg0.g1() != 0;
Static64.cursorsEnabled = arg0.g1() != 0;
}
}