Fixed crash when closing the worldmap sometimes

This commit is contained in:
Pazaz 2022-05-05 12:11:40 -04:00
parent 8dc27ef51e
commit 77bfb744bc
23 changed files with 111 additions and 108 deletions

View file

@ -212,7 +212,7 @@ public class Playground extends GameShell {
GlRenderer.init(GameShell.canvas, 0);
if (GlRenderer.enabled) {
GlRenderer.setCanvasSize(GameShell.canvasWidth, GameShell.canvasHeight);
GlRenderer.method4173();
GlRenderer.restoreLighting();
float yaw1 = yaw * 360.0F / 6.2831855F;
float pitch1 = pitch * 360.0F / 6.2831855F;
GlRenderer.method4171(0, 0, GameShell.canvasWidth, GameShell.canvasHeight, GameShell.canvasWidth / 2, GameShell.canvasHeight / 2, yaw1, pitch1, zoom2d, zoom3d);