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Fixed crash when closing the worldmap sometimes
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parent
8dc27ef51e
commit
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23 changed files with 111 additions and 108 deletions
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@ -70,7 +70,7 @@ public final class Static247 {
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local31 = SceneGraph.tiles[local24];
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@Pc(33) float local33 = 0.0F;
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if (GlRenderer.enabled) {
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if (Static80.underWaterTileHeightMap == SceneGraph.tileHeights) {
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if (SceneGraph.underwaterTileHeights == SceneGraph.tileHeights) {
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var9 = Static62.anIntArrayArray11[local18][local21];
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var10 = var9 & 0xFFFFFF;
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if (var10 != Static152.anInt3604) {
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