Consolidated a bunch of static classes

This commit is contained in:
Pazaz 2022-05-04 01:49:55 -04:00
parent cf6a86e926
commit 774d382816
260 changed files with 4163 additions and 4536 deletions

View file

@ -48,19 +48,19 @@ public final class Static266 {
@Pc(22) Tile local22 = SceneGraph.tiles[arg0.anInt1709][local2][local9];
if (local22 != null) {
@Pc(26) int local26;
for (local26 = 0; local26 < local22.anInt662; local26++) {
if (local22.aClass31Array1[local26] == arg0) {
local22.anInt662--;
for (@Pc(44) int local44 = local26; local44 < local22.anInt662; local44++) {
local22.aClass31Array1[local44] = local22.aClass31Array1[local44 + 1];
for (local26 = 0; local26 < local22.sceneryLen; local26++) {
if (local22.scenery[local26] == arg0) {
local22.sceneryLen--;
for (@Pc(44) int local44 = local26; local44 < local22.sceneryLen; local44++) {
local22.scenery[local44] = local22.scenery[local44 + 1];
local22.anIntArray59[local44] = local22.anIntArray59[local44 + 1];
}
local22.aClass31Array1[local22.anInt662] = null;
local22.scenery[local22.sceneryLen] = null;
break;
}
}
local22.anInt664 = 0;
for (local26 = 0; local26 < local22.anInt662; local26++) {
for (local26 = 0; local26 < local22.sceneryLen; local26++) {
local22.anInt664 |= local22.anIntArray59[local26];
}
}