Consolidated a bunch of static classes

This commit is contained in:
Pazaz 2022-05-04 01:49:55 -04:00
parent cf6a86e926
commit 774d382816
260 changed files with 4163 additions and 4536 deletions

View file

@ -22,8 +22,8 @@ public final class Static185 {
return;
}
}
if (arg2 < Static146.anInt3508) {
Static146.anInt3508 = arg2;
if (arg2 < SceneGraph.firstVisibleLevel) {
SceneGraph.firstVisibleLevel = arg2;
}
@Pc(62) LocType local62 = LocTypeList.get(arg5);
if (GlRenderer.enabled && local62.aBoolean216) {
@ -127,8 +127,8 @@ public final class Static185 {
}
for (@Pc(560) int local560 = 0; local560 <= local84; local560++) {
for (@Pc(565) int local565 = 0; local565 <= local81; local565++) {
if (Static118.aByteArrayArrayArray9[arg2][arg7 + local560][local565 + arg8] < local541) {
Static118.aByteArrayArrayArray9[arg2][arg7 + local560][arg8 + local565] = (byte) local541;
if (SceneGraph.aByteArrayArrayArray9[arg2][arg7 + local560][local565 + arg8] < local541) {
SceneGraph.aByteArrayArrayArray9[arg2][arg7 + local560][arg8 + local565] = (byte) local541;
}
}
}
@ -149,7 +149,7 @@ public final class Static185 {
}
Static5.method35(arg2, arg7, arg8, local199, 1, 1, local387, local261);
if (arg1 && arg6 >= 12 && arg6 <= 17 && arg6 != 13 && arg2 > 0) {
Static60.anIntArrayArrayArray6[arg2][arg7][arg8] |= 0x4;
SceneGraph.anIntArrayArrayArray6[arg2][arg7][arg8] |= 0x4;
}
if (local62.anInt4435 != 0 && arg4 != null) {
arg4.flagScenery(arg7, local62.aBoolean207, arg8, local84, local81);
@ -168,35 +168,35 @@ public final class Static185 {
if (arg1) {
if (arg9 == 0) {
if (local62.aBoolean215) {
Static118.aByteArrayArrayArray9[arg2][arg7][arg8] = 50;
Static118.aByteArrayArrayArray9[arg2][arg7][arg8 + 1] = 50;
SceneGraph.aByteArrayArrayArray9[arg2][arg7][arg8] = 50;
SceneGraph.aByteArrayArrayArray9[arg2][arg7][arg8 + 1] = 50;
}
if (local62.aBoolean220) {
Static60.anIntArrayArrayArray6[arg2][arg7][arg8] |= 0x1;
SceneGraph.anIntArrayArrayArray6[arg2][arg7][arg8] |= 0x1;
}
} else if (arg9 == 1) {
if (local62.aBoolean215) {
Static118.aByteArrayArrayArray9[arg2][arg7][arg8 + 1] = 50;
Static118.aByteArrayArrayArray9[arg2][arg7 + 1][arg8 + 1] = 50;
SceneGraph.aByteArrayArrayArray9[arg2][arg7][arg8 + 1] = 50;
SceneGraph.aByteArrayArrayArray9[arg2][arg7 + 1][arg8 + 1] = 50;
}
if (local62.aBoolean220) {
Static60.anIntArrayArrayArray6[arg2][arg7][arg8 + 1] |= 0x2;
SceneGraph.anIntArrayArrayArray6[arg2][arg7][arg8 + 1] |= 0x2;
}
} else if (arg9 == 2) {
if (local62.aBoolean215) {
Static118.aByteArrayArrayArray9[arg2][arg7 + 1][arg8] = 50;
Static118.aByteArrayArrayArray9[arg2][arg7 + 1][arg8 + 1] = 50;
SceneGraph.aByteArrayArrayArray9[arg2][arg7 + 1][arg8] = 50;
SceneGraph.aByteArrayArrayArray9[arg2][arg7 + 1][arg8 + 1] = 50;
}
if (local62.aBoolean220) {
Static60.anIntArrayArrayArray6[arg2][arg7 + 1][arg8] |= 0x1;
SceneGraph.anIntArrayArrayArray6[arg2][arg7 + 1][arg8] |= 0x1;
}
} else if (arg9 == 3) {
if (local62.aBoolean215) {
Static118.aByteArrayArrayArray9[arg2][arg7][arg8] = 50;
Static118.aByteArrayArrayArray9[arg2][arg7 + 1][arg8] = 50;
SceneGraph.aByteArrayArrayArray9[arg2][arg7][arg8] = 50;
SceneGraph.aByteArrayArrayArray9[arg2][arg7 + 1][arg8] = 50;
}
if (local62.aBoolean220) {
Static60.anIntArrayArrayArray6[arg2][arg7][arg8] |= 0x2;
SceneGraph.anIntArrayArrayArray6[arg2][arg7][arg8] |= 0x2;
}
}
}
@ -219,13 +219,13 @@ public final class Static185 {
Static262.method4508(arg2, arg7, arg8, local199, local387, null, Static78.anIntArray204[arg9], 0, local261);
if (local62.aBoolean215 && arg1) {
if (arg9 == 0) {
Static118.aByteArrayArrayArray9[arg2][arg7][arg8 + 1] = 50;
SceneGraph.aByteArrayArrayArray9[arg2][arg7][arg8 + 1] = 50;
} else if (arg9 == 1) {
Static118.aByteArrayArrayArray9[arg2][arg7 + 1][arg8 + 1] = 50;
SceneGraph.aByteArrayArrayArray9[arg2][arg7 + 1][arg8 + 1] = 50;
} else if (arg9 == 2) {
Static118.aByteArrayArrayArray9[arg2][arg7 + 1][arg8] = 50;
SceneGraph.aByteArrayArrayArray9[arg2][arg7 + 1][arg8] = 50;
} else if (arg9 == 3) {
Static118.aByteArrayArrayArray9[arg2][arg7][arg8] = 50;
SceneGraph.aByteArrayArrayArray9[arg2][arg7][arg8] = 50;
}
}
if (local62.anInt4435 != 0 && arg4 != null) {
@ -255,17 +255,17 @@ public final class Static185 {
Static262.method4508(arg2, arg7, arg8, local199, local1254, local1269, Static267.anIntArray517[arg9], Static267.anIntArray517[local1226], local261);
if (local62.aBoolean220 && arg1) {
if (arg9 == 0) {
Static60.anIntArrayArrayArray6[arg2][arg7][arg8] |= 0x1;
Static60.anIntArrayArrayArray6[arg2][arg7][arg8 + 1] |= 0x2;
SceneGraph.anIntArrayArrayArray6[arg2][arg7][arg8] |= 0x1;
SceneGraph.anIntArrayArrayArray6[arg2][arg7][arg8 + 1] |= 0x2;
} else if (arg9 == 1) {
Static60.anIntArrayArrayArray6[arg2][arg7][arg8 + 1] |= 0x2;
Static60.anIntArrayArrayArray6[arg2][arg7 + 1][arg8] |= 0x1;
SceneGraph.anIntArrayArrayArray6[arg2][arg7][arg8 + 1] |= 0x2;
SceneGraph.anIntArrayArrayArray6[arg2][arg7 + 1][arg8] |= 0x1;
} else if (arg9 == 2) {
Static60.anIntArrayArrayArray6[arg2][arg7 + 1][arg8] |= 0x1;
Static60.anIntArrayArrayArray6[arg2][arg7][arg8] |= 0x2;
SceneGraph.anIntArrayArrayArray6[arg2][arg7 + 1][arg8] |= 0x1;
SceneGraph.anIntArrayArrayArray6[arg2][arg7][arg8] |= 0x2;
} else if (arg9 == 3) {
Static60.anIntArrayArrayArray6[arg2][arg7][arg8] |= 0x2;
Static60.anIntArrayArrayArray6[arg2][arg7][arg8] |= 0x1;
SceneGraph.anIntArrayArrayArray6[arg2][arg7][arg8] |= 0x2;
SceneGraph.anIntArrayArrayArray6[arg2][arg7][arg8] |= 0x1;
}
}
if (local62.anInt4435 != 0 && arg4 != null) {
@ -287,13 +287,13 @@ public final class Static185 {
Static262.method4508(arg2, arg7, arg8, local199, local387, null, Static78.anIntArray204[arg9], 0, local261);
if (local62.aBoolean215 && arg1) {
if (arg9 == 0) {
Static118.aByteArrayArrayArray9[arg2][arg7][arg8 + 1] = 50;
SceneGraph.aByteArrayArrayArray9[arg2][arg7][arg8 + 1] = 50;
} else if (arg9 == 1) {
Static118.aByteArrayArrayArray9[arg2][arg7 + 1][arg8 + 1] = 50;
SceneGraph.aByteArrayArrayArray9[arg2][arg7 + 1][arg8 + 1] = 50;
} else if (arg9 == 2) {
Static118.aByteArrayArrayArray9[arg2][arg7 + 1][arg8] = 50;
SceneGraph.aByteArrayArrayArray9[arg2][arg7 + 1][arg8] = 50;
} else if (arg9 == 3) {
Static118.aByteArrayArrayArray9[arg2][arg7][arg8] = 50;
SceneGraph.aByteArrayArrayArray9[arg2][arg7][arg8] = 50;
}
}
if (local62.anInt4435 != 0 && arg4 != null) {