Consolidated a bunch of static classes

This commit is contained in:
Pazaz 2022-05-04 01:49:55 -04:00
parent cf6a86e926
commit 774d382816
260 changed files with 4163 additions and 4536 deletions

View file

@ -13,6 +13,11 @@ public class Camera {
@OriginalMember(owner = "client!ef", name = "i", descriptor = "I")
public static double pitchAccel = 0;
@OriginalMember(owner = "client!ii", name = "a", descriptor = "I")
public static int cameraZ;
@OriginalMember(owner = "client!gg", name = "bb", descriptor = "I")
public static int cameraX;
public static double mod(double a, double b) {
return ((a % b) + b) % b;
}
@ -26,9 +31,9 @@ public class Camera {
pitchTarget = 383;
}
yawTarget = mod(yawTarget, 2047.0d);
@Pc(33) int local33 = Static81.cameraX >> 7;
@Pc(37) int local37 = Static111.cameraZ >> 7;
@Pc(43) int local43 = SceneGraph.getTileHeight(Player.level, Static81.cameraX, Static111.cameraZ);
@Pc(33) int local33 = cameraX >> 7;
@Pc(37) int local37 = cameraZ >> 7;
@Pc(43) int local43 = SceneGraph.getTileHeight(Player.level, cameraX, cameraZ);
@Pc(45) int local45 = 0;
@Pc(64) int local64;
if (local33 > 3 && local37 > 3 && local33 < 100 && local37 < 100) {