Refactored Buffer class

This commit is contained in:
Pazaz 2022-04-19 22:02:27 -04:00
parent 65965ea3a2
commit 6d9afcdc29
165 changed files with 2763 additions and 2728 deletions

View file

@ -33,7 +33,7 @@ public final class client extends GameShell {
Static249.aBoolean282 = false;
try {
@Pc(63) byte[] local63 = arg0[2].getBytes("ISO-8859-1");
local15 = Static101.method2053(Static10.method346(local63, local63.length, 0));
local15 = Static101.method2053(Static10.decodeString(local63, local63.length, 0));
} catch (@Pc(74) Exception local74) {
}
if (local15 != -1) {
@ -591,9 +591,9 @@ public final class client extends GameShell {
if (Static4.anInt30 == 2) {
Static206.aClass95_3 = new BufferedSocket((Socket) Static37.aClass212_2.anObject6, Static71.aClass213_3);
@Pc(194) Buffer local194 = new Buffer(5);
local194.method2178(15);
local194.method2164(530);
Static206.aClass95_3.method2830(local194.aByteArray40, 5);
local194.p1(15);
local194.p4(530);
Static206.aClass95_3.method2830(local194.data, 5);
Static4.anInt30++;
Static217.aLong165 = MonotonicClock.method5096();
}