Started moving around static methods/fields

This commit is contained in:
Pazaz 2022-04-25 00:49:33 -04:00
parent bed128bd19
commit 6ba1f2f808
305 changed files with 5027 additions and 5075 deletions

View file

@ -48,13 +48,13 @@ public final class Static252 {
}
return;
}
if ((Static12.tileSettings[Static55.level][Static173.self.xFine >> 7][Static173.self.zFine >> 7] & 0x4) != 0) {
Static254.method4348(false, Static173.self.xFine >> 7, Static173.self.zFine >> 7, Static130.aClass3_Sub5ArrayArrayArray1, 0);
if ((Static12.tileSettings[Static55.level][PlayerList.self.xFine >> 7][PlayerList.self.zFine >> 7] & 0x4) != 0) {
Static254.method4348(false, PlayerList.self.xFine >> 7, PlayerList.self.zFine >> 7, Static130.aClass3_Sub5ArrayArrayArray1, 0);
}
if (Static240.cameraPitch >= 310) {
return;
}
@Pc(135) int local135 = Static173.self.zFine >> 7;
@Pc(135) int local135 = PlayerList.self.zFine >> 7;
local40 = Static134.renderZ >> 7;
@Pc(146) int local146;
if (local40 < local135) {
@ -63,7 +63,7 @@ public final class Static252 {
local146 = local40 - local135;
}
local33 = Static138.renderX >> 7;
@Pc(162) int local162 = Static173.self.xFine >> 7;
@Pc(162) int local162 = PlayerList.self.xFine >> 7;
@Pc(174) int local174;
if (local162 > local33) {
local174 = local162 - local33;