Started moving around static methods/fields

This commit is contained in:
Pazaz 2022-04-25 00:49:33 -04:00
parent bed128bd19
commit 6ba1f2f808
305 changed files with 5027 additions and 5075 deletions

View file

@ -291,7 +291,7 @@ public final class GlTile extends Node {
local257.glVertexPointer(3, GL2.GL_FLOAT, local282, this.aByteBuffer3);
this.aByteBuffer3.position(12);
local257.glColorPointer(4, GL2.GL_UNSIGNED_BYTE, local282, this.aByteBuffer3);
if (Static178.highDetailLighting) {
if (Preferences.highDetailLighting) {
this.aByteBuffer3.position(16);
local257.glNormalPointer(GL2.GL_FLOAT, local282, this.aByteBuffer3);
}
@ -307,7 +307,7 @@ public final class GlTile extends Node {
this.aClass155_3.method4516();
local257.glVertexPointer(3, GL2.GL_FLOAT, local282, 0L);
local257.glColorPointer(4, GL2.GL_UNSIGNED_BYTE, local282, 12L);
if (Static178.highDetailLighting) {
if (Preferences.highDetailLighting) {
local257.glNormalPointer(GL2.GL_FLOAT, local282, 16L);
}
local257.glTexCoordPointer(2, GL2.GL_FLOAT, local282, 28L);