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https://gitlab.com/2009scape/rt4-client.git
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FIXED streched mode
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parent
fce9b4eea7
commit
668345b81e
5 changed files with 191 additions and 8 deletions
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@ -13,6 +13,7 @@ import rt4.Tile;
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*/
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public abstract class Plugin {
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long timeOfLastDraw;
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long timeOfLastLateDraw;
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void _init() {
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Init();
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@ -24,6 +25,12 @@ public abstract class Plugin {
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timeOfLastDraw = nowTime;
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}
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void _lateDraw() {
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long nowTime = System.currentTimeMillis();
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LateDraw(nowTime - timeOfLastLateDraw);
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timeOfLastLateDraw = nowTime;
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}
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/**
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* Draw() is called by the client rendering loop so that plugins can draw information onto the screen.
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* This will be called once per frame, meaning it is framerate bound.
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@ -31,6 +38,14 @@ public abstract class Plugin {
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*/
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public void Draw(long timeDelta) {}
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/**
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* LateDraw() is called at the end of a finalized frame
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* This will be called once per frame, meaning it is framerate bound.
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* @param timeDelta the time (ms) elapsed since the last draw call.
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*/
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public void LateDraw(long timeDelta) {}
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/**
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* Init() is called when the plugin is first loaded
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*/
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@ -160,6 +160,11 @@ public class PluginRepository {
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pluginsSnapshot.forEach(Plugin::_draw);
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}
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public static void LateDraw() {
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List<Plugin> pluginsSnapshot = new ArrayList<>(loadedPlugins.values());
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pluginsSnapshot.forEach(Plugin::_lateDraw);
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}
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public static void NPCOverheadDraw(Npc npc, int screenX, int screenY) {
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loadedPlugins.values().forEach((plugin) -> plugin.NPCOverheadDraw(npc, screenX, screenY));
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}
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@ -12,7 +12,7 @@ import java.awt.*;
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public abstract class FrameBuffer {
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@OriginalMember(owner = "client!vk", name = "e", descriptor = "[I")
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protected int[] pixels;
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public int[] pixels;
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@OriginalMember(owner = "client!vk", name = "g", descriptor = "Ljava/awt/Image;")
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protected Image image;
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@ -921,6 +921,7 @@ public final class client extends GameShell {
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Preferences.safeMode = false;
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Preferences.write(GameShell.signLink);
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}
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PluginRepository.LateDraw();
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}
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@OriginalMember(owner = "client!client", name = "c", descriptor = "(B)V")
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