Added more CS2 opcodes, need to adopt NXT naming next

This commit is contained in:
Pazaz 2022-05-15 23:47:55 -04:00
parent 3531b1c57c
commit 5f4a83c394
45 changed files with 2725 additions and 601 deletions

View file

@ -30,39 +30,7 @@ public final class Static40 {
Static165.anInt4035 = arg0;
}
@OriginalMember(owner = "client!da", name = "a", descriptor = "(IIIILclient!na;JI)V")
public static void method1016(@OriginalArg(0) int arg0, @OriginalArg(2) int arg1, @OriginalArg(3) int arg2, @OriginalArg(4) JagString password, @OriginalArg(5) long name, @OriginalArg(6) int arg5) {
@Pc(8) Buffer local8 = new Buffer(GlobalConfig.LOGIN_USE_STRINGS ? 129 : 128);
local8.p1(10);
local8.p2((int) (Math.random() * 99999.0D));
local8.p2(530);
if (GlobalConfig.LOGIN_USE_STRINGS) {
local8.pjstr(Base37.decode37(name));
} else {
local8.p8(name);
}
local8.p4((int) (Math.random() * 9.9999999E7D));
local8.pjstr(password);
local8.p4((int) (Math.random() * 9.9999999E7D));
local8.p2(client.affiliate);
local8.p1(arg0);
local8.p1(arg2);
local8.p4((int) (Math.random() * 9.9999999E7D));
local8.p2(arg5);
local8.p2(arg1);
local8.p4((int) (Math.random() * 9.9999999E7D));
local8.encryptRsa(GlobalConfig.RSA_EXPONENT, GlobalConfig.RSA_MODULUS);
Protocol.outboundBuffer.offset = 0;
Protocol.outboundBuffer.p1(36);
Protocol.outboundBuffer.p1(local8.offset);
Protocol.outboundBuffer.pBytes(local8.data, local8.offset);
CreateManager.reply = -3;
CreateManager.step = 1;
CreateManager.loops = 0;
CreateManager.errors = 0;
}
@OriginalMember(owner = "client!da", name = "h", descriptor = "(B)V")
@OriginalMember(owner = "client!da", name = "h", descriptor = "(B)V")
public static void method1019() {
Component.sprites.method3103();
Component.models.method3103();