HD rendering in playground

This commit is contained in:
Pazaz 2022-04-25 19:53:49 -04:00
parent 237c187ce8
commit 5559eaec8f
3 changed files with 89 additions and 14 deletions

View file

@ -21,18 +21,18 @@ public final class Static241 {
@OriginalMember(owner = "client!th", name = "a", descriptor = "(ZIIII)V")
public static void setWindowMode(@OriginalArg(0) boolean arg0, @OriginalArg(1) int arg1, @OriginalArg(3) int arg2, @OriginalArg(4) int arg3) {
Static97.aLong89 = 0L;
@Pc(4) int local4 = Static144.getWindowMode();
if (arg1 == 3 || local4 == 3) {
@Pc(4) int mode = Static144.getWindowMode();
if (arg1 == 3 || mode == 3) {
arg0 = true;
}
@Pc(44) boolean local44 = false;
if (local4 > 0 != arg1 > 0) {
local44 = true;
@Pc(44) boolean useHd = false;
if (mode > 0 != arg1 > 0) {
useHd = true;
}
if (arg0 && arg1 > 0) {
local44 = true;
useHd = true;
}
Static197.setWindowMode(arg0, arg1, local44, local4, arg2, arg3);
Static197.setWindowMode(arg0, arg1, useHd, mode, arg2, arg3);
}
@OriginalMember(owner = "client!th", name = "a", descriptor = "(IIBIIII)I")