Reorganized some static classes and deleted empty leftover ones

This commit is contained in:
Pazaz 2022-06-15 14:40:14 -04:00
parent 8708007fd1
commit 53d9d9d904
55 changed files with 430 additions and 559 deletions

View file

@ -63,16 +63,16 @@ public class Protocol {
int local23 = local15 >> 2;
int local27 = Loc.LAYERS[local23];
int local31 = inboundBuffer.g1();
int local39 = (local31 >> 4 & 0x7) + Static115.currentChunkX;
int local45 = (local31 & 0x7) + Static180.currentChunkZ;
int local39 = (local31 >> 4 & 0x7) + SceneGraph.currentChunkX;
int local45 = (local31 & 0x7) + SceneGraph.currentChunkZ;
if (local39 >= 0 && local45 >= 0 && local39 < 104 && local45 < 104) {
ChangeLocRequest.push(Player.level, local45, local19, local39, -1, -1, local27, local23, 0);
}
} else if (opcode == ServerProt.LOCATION_PACKET_33) {
int local15 = inboundBuffer.ig2();
int local23 = inboundBuffer.g1();
int local27 = (local23 & 0x7) + Static180.currentChunkZ;
int local19 = (local23 >> 4 & 0x7) + Static115.currentChunkX;
int local27 = (local23 & 0x7) + SceneGraph.currentChunkZ;
int local19 = (local23 >> 4 & 0x7) + SceneGraph.currentChunkX;
int local31 = inboundBuffer.g2add();
if (local19 >= 0 && local27 >= 0 && local19 < 104 && local27 < 104) {
@Pc(122) ObjStack local122 = new ObjStack();
@ -86,8 +86,8 @@ public class Protocol {
}
} else if (opcode == ServerProt.LOCATION_PACKET_121) {
int local15 = inboundBuffer.g1();
int local23 = Static115.currentChunkX * 2 + (local15 >> 4 & 0xF);
int local19 = (local15 & 0xF) + Static180.currentChunkZ * 2;
int local23 = SceneGraph.currentChunkX * 2 + (local15 >> 4 & 0xF);
int local19 = (local15 & 0xF) + SceneGraph.currentChunkZ * 2;
int local27 = local23 + inboundBuffer.g1b();
int local31 = inboundBuffer.g1b() + local19;
int local39 = inboundBuffer.g2b();
@ -112,8 +112,8 @@ public class Protocol {
}
} else if (opcode == ServerProt.LOCATION_PACKET_17) {
int local15 = inboundBuffer.g1();
int local23 = Static115.currentChunkX + (local15 >> 4 & 0x7);
int local19 = Static180.currentChunkZ + (local15 & 0x7);
int local23 = SceneGraph.currentChunkX + (local15 >> 4 & 0x7);
int local19 = SceneGraph.currentChunkZ + (local15 & 0x7);
int local27 = inboundBuffer.g2();
int local31 = inboundBuffer.g1();
int local39 = inboundBuffer.g2();
@ -129,16 +129,16 @@ public class Protocol {
int local19 = local15 & 0x3;
int local27 = Loc.LAYERS[local23];
int local31 = inboundBuffer.g1();
int local39 = Static115.currentChunkX + (local31 >> 4 & 0x7);
int local45 = (local31 & 0x7) + Static180.currentChunkZ;
int local39 = SceneGraph.currentChunkX + (local31 >> 4 & 0x7);
int local45 = (local31 & 0x7) + SceneGraph.currentChunkZ;
int local218 = inboundBuffer.g2add();
if (local39 >= 0 && local45 >= 0 && local39 < 104 && local45 < 104) {
ChangeLocRequest.push(Player.level, local45, local19, local39, -1, local218, local27, local23, 0);
}
} else if (opcode == ServerProt.LOCATION_PACKET_20) {
int local15 = inboundBuffer.g1sub();
int local23 = (local15 >> 4 & 0x7) + Static115.currentChunkX;
int local19 = Static180.currentChunkZ + (local15 & 0x7);
int local23 = (local15 >> 4 & 0x7) + SceneGraph.currentChunkX;
int local19 = SceneGraph.currentChunkZ + (local15 & 0x7);
int local27 = inboundBuffer.g1sub();
int local31 = local27 >> 2;
int local39 = local27 & 0x3;
@ -153,8 +153,8 @@ public class Protocol {
int local23 = local15 >> 2;
int local19 = local15 & 0x3;
int local27 = inboundBuffer.g1();
int local31 = (local27 >> 4 & 0x7) + Static115.currentChunkX;
int local39 = (local27 & 0x7) + Static180.currentChunkZ;
int local31 = (local27 >> 4 & 0x7) + SceneGraph.currentChunkX;
int local39 = (local27 & 0x7) + SceneGraph.currentChunkZ;
@Pc(605) byte local605 = inboundBuffer.g1badd();
@Pc(609) byte local609 = inboundBuffer.g1badd();
@Pc(613) byte local613 = inboundBuffer.g1bsub();
@ -168,8 +168,8 @@ public class Protocol {
}
} else if (opcode == ServerProt.LOCATION_PACKET_14) {
int local15 = inboundBuffer.g1();
int local19 = Static180.currentChunkZ + (local15 & 0x7);
int local23 = (local15 >> 4 & 0x7) + Static115.currentChunkX;
int local19 = SceneGraph.currentChunkZ + (local15 & 0x7);
int local23 = (local15 >> 4 & 0x7) + SceneGraph.currentChunkX;
int local27 = inboundBuffer.g2();
int local31 = inboundBuffer.g2();
int local39 = inboundBuffer.g2();
@ -189,8 +189,8 @@ public class Protocol {
} else if (opcode == ServerProt.LOCATION_PACKET_135) {
int local15 = inboundBuffer.ig2add();
int local23 = inboundBuffer.g1neg();
int local27 = Static180.currentChunkZ + (local23 & 0x7);
int local19 = (local23 >> 4 & 0x7) + Static115.currentChunkX;
int local27 = SceneGraph.currentChunkZ + (local23 & 0x7);
int local19 = (local23 >> 4 & 0x7) + SceneGraph.currentChunkX;
int local31 = inboundBuffer.ig2();
int local39 = inboundBuffer.ig2();
if (local19 >= 0 && local27 >= 0 && local19 < 104 && local27 < 104 && PlayerList.selfId != local15) {
@ -205,8 +205,8 @@ public class Protocol {
}
} else if (opcode == ServerProt.LOCATION_PACKET_16) {
int local15 = inboundBuffer.g1();
int local23 = Static115.currentChunkX + (local15 >> 4 & 0x7);
int local19 = (local15 & 0x7) + Static180.currentChunkZ;
int local23 = SceneGraph.currentChunkX + (local15 >> 4 & 0x7);
int local19 = (local15 & 0x7) + SceneGraph.currentChunkZ;
int local27 = local23 + inboundBuffer.g1b();
int local31 = inboundBuffer.g1b() + local19;
int local39 = inboundBuffer.g2b();
@ -231,8 +231,8 @@ public class Protocol {
}
} else if (opcode == ServerProt.LOCATION_PACKET_104) {
int local15 = inboundBuffer.g1();
int local19 = Static180.currentChunkZ * 2 + (local15 & 0xF);
int local23 = Static115.currentChunkX * 2 + (local15 >> 4 & 0xF);
int local19 = SceneGraph.currentChunkZ * 2 + (local15 & 0xF);
int local23 = SceneGraph.currentChunkX * 2 + (local15 >> 4 & 0xF);
int local27 = inboundBuffer.g1b() + local23;
int local31 = inboundBuffer.g1b() + local19;
int local39 = inboundBuffer.g2b();
@ -293,8 +293,8 @@ public class Protocol {
}
} else if (opcode == ServerProt.LOCATION_PACKET_97) {
int local15 = inboundBuffer.g1();
int local23 = Static115.currentChunkX + (local15 >> 4 & 0x7);
int local19 = Static180.currentChunkZ + (local15 & 0x7);
int local23 = SceneGraph.currentChunkX + (local15 >> 4 & 0x7);
int local19 = SceneGraph.currentChunkZ + (local15 & 0x7);
int local27 = inboundBuffer.g2();
if (local27 == 65535) {
local27 = -1;
@ -316,8 +316,8 @@ public class Protocol {
}
} else if (opcode == ServerProt.LOCATION_PACKET_240) {
int local15 = inboundBuffer.g1sub();
int local19 = Static180.currentChunkZ + (local15 & 0x7);
int local23 = (local15 >> 4 & 0x7) + Static115.currentChunkX;
int local19 = SceneGraph.currentChunkZ + (local15 & 0x7);
int local23 = (local15 >> 4 & 0x7) + SceneGraph.currentChunkX;
int local27 = inboundBuffer.g2();
if (local23 >= 0 && local19 >= 0 && local23 < 104 && local19 < 104) {
@Pc(1565) LinkedList local1565 = SceneGraph.objStacks[Player.level][local23][local19];
@ -1020,8 +1020,8 @@ public class Protocol {
opcode = -1;
return true;
} else if (opcode == ServerProt.BATCH_LOCATION_PACKET) {
Static180.currentChunkZ = inboundBuffer.g1add();
Static115.currentChunkX = inboundBuffer.g1sub();
SceneGraph.currentChunkZ = inboundBuffer.g1add();
SceneGraph.currentChunkX = inboundBuffer.g1sub();
while (length > inboundBuffer.offset) {
opcode = inboundBuffer.g1();
readLocationPacket();
@ -1206,11 +1206,11 @@ public class Protocol {
WorldMap.reset();
}
InterfaceList.topLevelInterface = parent;
Static81.method1753(parent);
Static210.method3712(false);
Static74.method1626(InterfaceList.topLevelInterface);
InterfaceList.method1753(parent);
InterfaceList.method3712(false);
InterfaceList.method1626(InterfaceList.topLevelInterface);
for (int i = 0; i < 100; i++) {
Static186.aBooleanArray100[i] = true;
InterfaceList.aBooleanArray100[i] = true;
}
opcode = -1;
return true;
@ -1406,7 +1406,7 @@ public class Protocol {
setVerifyId(tracknum);
@Pc(2441) ComponentPointer pointer = (ComponentPointer) InterfaceList.openInterfaces.get(id);
if (pointer != null) {
Static132.closeInterface(true, pointer);
InterfaceList.closeInterface(true, pointer);
}
if (Static39.aClass13_10 != null) {
InterfaceList.redraw(Static39.aClass13_10);
@ -1439,10 +1439,10 @@ public class Protocol {
opcode = -1;
return true;
} else if (opcode == ServerProt.CLEAR_GROUND_ITEMS) {
Static115.currentChunkX = inboundBuffer.g1();
Static180.currentChunkZ = inboundBuffer.g1neg();
for (int x = Static115.currentChunkX; x < Static115.currentChunkX + 8; x++) {
for (int z = Static180.currentChunkZ; z < Static180.currentChunkZ + 8; z++) {
SceneGraph.currentChunkX = inboundBuffer.g1();
SceneGraph.currentChunkZ = inboundBuffer.g1neg();
for (int x = SceneGraph.currentChunkX; x < SceneGraph.currentChunkX + 8; x++) {
for (int z = SceneGraph.currentChunkZ; z < SceneGraph.currentChunkZ + 8; z++) {
if (SceneGraph.objStacks[Player.level][x][z] != null) {
SceneGraph.objStacks[Player.level][x][z] = null;
Static220.spawnGroundObject(z, x);
@ -1450,7 +1450,7 @@ public class Protocol {
}
}
for (@Pc(2604) ChangeLocRequest loc = (ChangeLocRequest) ChangeLocRequest.queue.head(); loc != null; loc = (ChangeLocRequest) ChangeLocRequest.queue.next()) {
if (loc.x >= Static115.currentChunkX && Static115.currentChunkX + 8 > loc.x && loc.z >= Static180.currentChunkZ && loc.z < Static180.currentChunkZ + 8 && loc.level == Player.level) {
if (loc.x >= SceneGraph.currentChunkX && SceneGraph.currentChunkX + 8 > loc.x && loc.z >= SceneGraph.currentChunkZ && loc.z < SceneGraph.currentChunkZ + 8 && loc.level == Player.level) {
loc.resetLoops = 0;
}
}
@ -1566,9 +1566,9 @@ public class Protocol {
return true;
} else if (opcode == ServerProt.SET_WALK_TEXT) {
if (length == 0) {
Static195.walkText = LocalizedText.WALKHERE;
MiniMenu.walkText = LocalizedText.WALKHERE;
} else {
Static195.walkText = inboundBuffer.gjstr();
MiniMenu.walkText = inboundBuffer.gjstr();
}
opcode = -1;
return true;
@ -1646,7 +1646,7 @@ public class Protocol {
@Pc(3449) ComponentPointer src = (ComponentPointer) InterfaceList.openInterfaces.get(source);
ComponentPointer tgt = (ComponentPointer) InterfaceList.openInterfaces.get(target);
if (tgt != null) {
Static132.closeInterface(src == null || tgt.anInt5878 != src.anInt5878, tgt);
InterfaceList.closeInterface(src == null || tgt.anInt5878 != src.anInt5878, tgt);
}
if (src != null) {
src.unlink();
@ -1659,7 +1659,7 @@ public class Protocol {
component = InterfaceList.getComponent(target);
if (component != null) {
InterfaceList.redraw(component);
Static17.method531(component, true);
InterfaceList.method531(component, true);
}
if (InterfaceList.topLevelInterface != -1) {
Static54.runScripts(1, InterfaceList.topLevelInterface);
@ -1786,7 +1786,7 @@ public class Protocol {
setVerifyId(tracknum);
ComponentPointer ptr = (ComponentPointer) InterfaceList.openInterfaces.get(pointer);
if (ptr != null) {
Static132.closeInterface(ptr.anInt5878 != component, ptr);
InterfaceList.closeInterface(ptr.anInt5878 != component, ptr);
}
Static44.method1148(component, pointer, type);
opcode = -1;
@ -2264,8 +2264,8 @@ public class Protocol {
opcode = -1;
return true;
} else if (opcode == ServerProt.UPDATE_CURRENT_LOCATION) {
Static115.currentChunkX = inboundBuffer.g1neg();
Static180.currentChunkZ = inboundBuffer.g1();
SceneGraph.currentChunkX = inboundBuffer.g1neg();
SceneGraph.currentChunkZ = inboundBuffer.g1();
opcode = -1;
return true;
} else if (opcode == ServerProt.MIDI_SONG) {
@ -2748,8 +2748,8 @@ public class Protocol {
Cheat.teleport(Camera.originX + MiniMenu.anInt1742, Camera.originZ - -MiniMenu.anInt2954, Player.level);
}
Static187.anInt4422 = 0;
Static125.anInt3096 = 0;
} else if (Static125.anInt3096 == 2) {
MiniMenu.anInt3096 = 0;
} else if (MiniMenu.anInt3096 == 2) {
if (MiniMenu.anInt1742 != -1) {
outboundBuffer.p1isaac(131);
outboundBuffer.mp4(MiniMenu.anInt2512);
@ -2761,7 +2761,7 @@ public class Protocol {
Cross.y = Mouse.clickY;
Cross.x = Mouse.clickX;
}
Static125.anInt3096 = 0;
MiniMenu.anInt3096 = 0;
} else if (Static187.anInt4422 == 2) {
if (MiniMenu.anInt1742 != -1) {
outboundBuffer.p1isaac(179);
@ -2773,7 +2773,7 @@ public class Protocol {
Cross.y = Mouse.clickY;
}
Static187.anInt4422 = 0;
} else if (MiniMenu.anInt1742 != -1 && Static125.anInt3096 == 0 && Static187.anInt4422 == 0) {
} else if (MiniMenu.anInt1742 != -1 && MiniMenu.anInt3096 == 0 && Static187.anInt4422 == 0) {
@Pc(1871) boolean local1871 = PathFinder.findPath(PlayerList.self.movementQueueZ[0], 0, 0, true, 0, MiniMenu.anInt1742, 0, 0, 0, MiniMenu.anInt2954, PlayerList.self.movementQueueX[0]);
if (local1871) {
Cross.y = Mouse.clickY;