GL renaming, Rendering renaming

This commit is contained in:
woahscam 2023-06-29 16:37:38 -04:00
parent 059f97cb3e
commit 3e45689d6e
20 changed files with 677 additions and 677 deletions

View file

@ -342,13 +342,13 @@ public class LightingManager {
@OriginalMember(owner = "client!jf", name = "e", descriptor = "()V")
public static void method2400() {
@Pc(1) GL2 local1 = GlRenderer.gl;
@Pc(1) GL2 gl = GlRenderer.gl;
@Pc(3) int local3;
for (local3 = 0; local3 < 4; local3++) {
@Pc(10) int local10 = local3 + 16388;
local1.glLightfv(local10, GL2.GL_AMBIENT, new float[]{0.0F, 0.0F, 0.0F, 1.0F}, 0);
local1.glLightf(local10, GL2.GL_LINEAR_ATTENUATION, 0.0F);
local1.glLightf(local10, GL2.GL_CONSTANT_ATTENUATION, 0.0F);
gl.glLightfv(local10, GL2.GL_AMBIENT, new float[]{0.0F, 0.0F, 0.0F, 1.0F}, 0);
gl.glLightf(local10, GL2.GL_LINEAR_ATTENUATION, 0.0F);
gl.glLightf(local10, GL2.GL_CONSTANT_ATTENUATION, 0.0F);
}
for (local3 = 0; local3 < 4; local3++) {
anIntArray284[local3] = -1;