Refactored GameShell

This commit is contained in:
Pazaz 2022-04-21 01:14:22 -04:00
parent bc7ecce61c
commit 3c58eb3a01
83 changed files with 700 additions and 712 deletions

View file

@ -67,9 +67,9 @@ public final class Static9 {
@OriginalMember(owner = "client!al", name = "a", descriptor = "(Z)V")
public static void method182() {
Static241.aClass13Array13 = null;
Static6.method86(Static154.topLevelInterace, 0, Static48.anInt1448, 0, -1, Static254.anInt5554, 0, 0);
Static6.method86(Static154.topLevelInterace, 0, GameShell.canvasWidth, 0, -1, GameShell.canvasHeight, 0, 0);
if (Static241.aClass13Array13 != null) {
Static87.method1809(0, Static127.anInt3126, Static80.anInt4696, Static241.aClass13Array13, Static48.anInt1448, -1412584499, 0, Static254.anInt5554, Static4.aClass13_1.anInt517);
Static87.method1809(0, Static127.anInt3126, Static80.anInt4696, Static241.aClass13Array13, GameShell.canvasWidth, -1412584499, 0, GameShell.canvasHeight, Static4.aClass13_1.anInt517);
Static241.aClass13Array13 = null;
}
}