Refactored GameShell

This commit is contained in:
Pazaz 2022-04-21 01:14:22 -04:00
parent bc7ecce61c
commit 3c58eb3a01
83 changed files with 700 additions and 712 deletions

View file

@ -311,7 +311,7 @@ public final class Static269 {
}
@Pc(405) int local405 = arg1 + arg2 - 8;
@Pc(412) int local412 = arg0 + arg3 - 5;
Static215.aClass3_Sub2_Sub9_32.method2864(Static34.method882(new JagString[] { Static115.aClass100_579, Static123.method2423(Static243.anInt5359) }), local412, local405, 16776960, -1);
Static215.aClass3_Sub2_Sub9_32.method2864(Static34.method882(new JagString[] { Static115.aClass100_579, Static123.method2423(GameShell.framesPerSecond) }), local412, local405, 16776960, -1);
@Pc(434) Runtime local434 = Runtime.getRuntime();
@Pc(443) int local443 = (int) ((local434.totalMemory() - local434.freeMemory()) / 1024L);
@Pc(445) int local445 = 16776960;