Refactored GameShell

This commit is contained in:
Pazaz 2022-04-21 01:14:22 -04:00
parent bc7ecce61c
commit 3c58eb3a01
83 changed files with 700 additions and 712 deletions

View file

@ -164,14 +164,14 @@ public final class Static234 {
@OriginalMember(owner = "client!ta", name = "a", descriptor = "(Z)V")
public static void method4020() {
Static200.aClass93_1.method3394();
GameShell.timer.method3394();
@Pc(10) int local10;
for (local10 = 0; local10 < 32; local10++) {
Static7.aLongArray2[local10] = 0L;
GameShell.redrawTimes[local10] = 0L;
}
for (local10 = 0; local10 < 32; local10++) {
Static228.aLongArray8[local10] = 0L;
GameShell.logicTimes[local10] = 0L;
}
Static227.anInt5097 = 0;
GameShell.logicCycles = 0;
}
}