Refactored GameShell

This commit is contained in:
Pazaz 2022-04-21 01:14:22 -04:00
parent bc7ecce61c
commit 3c58eb3a01
83 changed files with 700 additions and 712 deletions

View file

@ -46,7 +46,7 @@ public final class Static158 {
}
}
if (Static179.anInt4261 == 1) {
Static72.aClass212_3 = Static71.signLink.openSocket(Static60.hostname, Static209.port);
Static72.aClass212_3 = GameShell.signLink.openSocket(Static60.hostname, Static209.port);
Static179.anInt4261 = 2;
}
@Pc(120) int local120;
@ -57,7 +57,7 @@ public final class Static158 {
if (Static72.aClass212_3.status != 1) {
return;
}
Static124.socket = new BufferedSocket((Socket) Static72.aClass212_3.result, Static71.signLink);
Static124.socket = new BufferedSocket((Socket) Static72.aClass212_3.result, GameShell.signLink);
Static72.aClass212_3 = null;
Static124.socket.write(Static6.outboundBuffer.data, Static6.outboundBuffer.offset);
if (Static11.aClass62_1 != null) {