Refactored GameShell

This commit is contained in:
Pazaz 2022-04-21 01:14:22 -04:00
parent bc7ecce61c
commit 3c58eb3a01
83 changed files with 700 additions and 712 deletions

View file

@ -1,4 +1,3 @@
import java.awt.event.ActionEvent;
import java.io.IOException;
import org.openrs2.deob.annotation.OriginalArg;
import org.openrs2.deob.annotation.OriginalMember;
@ -82,19 +81,6 @@ public final class Static140 {
Static6.outboundBuffer.p8(arg0);
}
@OriginalMember(owner = "client!la", name = "a", descriptor = "(Lsignlink!ll;Ljava/lang/Object;I)V")
public static void method2708(@OriginalArg(0) SignLink arg0, @OriginalArg(1) Object arg1) {
if (arg0.anEventQueue1 == null) {
return;
}
for (@Pc(19) int local19 = 0; local19 < 50 && arg0.anEventQueue1.peekEvent() != null; local19++) {
Static231.sleep(1L);
}
if (arg1 != null) {
arg0.anEventQueue1.postEvent(new ActionEvent(arg1, 1001, "dummy"));
}
}
@OriginalMember(owner = "client!la", name = "a", descriptor = "(II)Lclient!ic;")
public static LightType method2709(@OriginalArg(1) int arg0) {
@Pc(10) LightType local10 = (LightType) Static220.aClass99_28.method3106((long) arg0);