Refactored GameShell

This commit is contained in:
Pazaz 2022-04-21 01:14:22 -04:00
parent bc7ecce61c
commit 3c58eb3a01
83 changed files with 700 additions and 712 deletions

View file

@ -60,7 +60,7 @@ public final class Static107 {
if (Static258.anInt5637 > 0 && Static60.aClass19_1 == null) {
Static60.aClass19_1 = new AudioThread();
Static60.aClass19_1.aClass213_1 = arg1;
arg1.method5130(Static258.anInt5637, Static60.aClass19_1);
arg1.startThread(Static258.anInt5637, Static60.aClass19_1);
}
if (Static60.aClass19_1 != null) {
if (Static60.aClass19_1.aClass62Array1[arg3] != null) {
@ -80,7 +80,7 @@ public final class Static107 {
if (Static258.anInt5637 > 0 && Static60.aClass19_1 == null) {
Static60.aClass19_1 = new AudioThread();
Static60.aClass19_1.aClass213_1 = arg1;
arg1.method5130(Static258.anInt5637, Static60.aClass19_1);
arg1.startThread(Static258.anInt5637, Static60.aClass19_1);
}
if (Static60.aClass19_1 != null) {
if (Static60.aClass19_1.aClass62Array1[arg3] != null) {