Refactored GameShell

This commit is contained in:
Pazaz 2022-04-21 01:14:22 -04:00
parent bc7ecce61c
commit 3c58eb3a01
83 changed files with 700 additions and 712 deletions

View file

@ -175,7 +175,7 @@ public final class Player extends PathingEntity {
@Pc(54) SeqType local54 = this.anInt3366 == -1 || this.aBoolean98 || this.anInt3366 == this.method2681().anInt1037 && local25 != null ? null : Static36.method941(this.anInt3366);
@Pc(76) Model local76 = this.aClass59_1.method1954(this.aClass147Array3, this.anInt3373, local54, local25, this.anInt3396, this.anInt3388, this.anInt3360, this.anInt3425, this.anInt3407);
@Pc(79) int local79 = Static198.method1029();
if (GlRenderer.enabled && Static238.anInt5316 < 96 && local79 > 50) {
if (GlRenderer.enabled && GameShell.maxMemory < 96 && local79 > 50) {
Static16.method501();
}
@Pc(102) int local102;