Fixed some typos

This commit is contained in:
Skalfate 2026-01-15 08:52:20 -07:00
parent 8da1097d03
commit 3c07616fa8

View file

@ -841,10 +841,10 @@ public final class client extends GameShell {
}
}
/**
* If the game is running fine and is in fullscreen mode and a user wants to leave the mode then
* this will reset the window to Standard mode and exist fullscreen.
* This line can also launch back into full screen when out of focus and refocused by mode 3
* with the right width and height, by Preference.width and Preference.height.
* If the game is running in fullscreen mode and focus is lost, by alt tab or ctrl alt tab, the client exits
* fullscreen mode and enters window mode.
* This line can also be used to launch back into full screen when out of focus and refocused by sending mode 3
* with the right width and height, by Preference.width and Preference.height for exmaple.
*/
if (GameShell.fullScreenFrame != null && !GameShell.focus && (gameState == 30 || gameState == 10)) {
DisplayMode.setWindowMode(false, Preferences.favoriteWorlds, -1, -1);