Basic NPC rendering under playground project

This commit is contained in:
Pazaz 2022-04-25 18:25:21 -04:00
parent 8fb5b3fc75
commit 3a90dfc1b3
43 changed files with 555 additions and 315 deletions

View file

@ -549,7 +549,7 @@ public final class RawModel extends Entity {
@OriginalMember(owner = "client!gb", name = "a", descriptor = "(IIIIIIIIJILclient!ga;)V")
@Override
public final void method4546(@OriginalArg(0) int arg0, @OriginalArg(1) int arg1, @OriginalArg(2) int arg2, @OriginalArg(3) int arg3, @OriginalArg(4) int arg4, @OriginalArg(5) int arg5, @OriginalArg(6) int arg6, @OriginalArg(7) int arg7, @OriginalArg(8) long arg8, @OriginalArg(9) int arg9, @OriginalArg(10) ParticleSystem arg10) {
public final void render(@OriginalArg(0) int arg0, @OriginalArg(1) int arg1, @OriginalArg(2) int arg2, @OriginalArg(3) int arg3, @OriginalArg(4) int arg4, @OriginalArg(5) int arg5, @OriginalArg(6) int arg6, @OriginalArg(7) int arg7, @OriginalArg(8) long arg8, @OriginalArg(9) int arg9, @OriginalArg(10) ParticleSystem arg10) {
}
@OriginalMember(owner = "client!gb", name = "g", descriptor = "()V")
@ -1244,7 +1244,7 @@ public final class RawModel extends Entity {
@OriginalMember(owner = "client!gb", name = "b", descriptor = "()I")
@Override
public final int method4549() {
public final int getMaxY() {
if (!this.aBoolean121) {
this.method1664();
}