Basic NPC rendering under playground project

This commit is contained in:
Pazaz 2022-04-25 18:25:21 -04:00
parent 8fb5b3fc75
commit 3a90dfc1b3
43 changed files with 555 additions and 315 deletions

View file

@ -917,7 +917,7 @@ public final class GlModel extends Model {
@OriginalMember(owner = "client!td", name = "a", descriptor = "(IIIIIIIIJILclient!ga;)V")
@Override
public final void method4546(@OriginalArg(0) int arg0, @OriginalArg(1) int arg1, @OriginalArg(2) int arg2, @OriginalArg(3) int arg3, @OriginalArg(4) int arg4, @OriginalArg(5) int arg5, @OriginalArg(6) int arg6, @OriginalArg(7) int arg7, @OriginalArg(8) long arg8, @OriginalArg(9) int arg9, @OriginalArg(10) ParticleSystem arg10) {
public final void render(@OriginalArg(0) int arg0, @OriginalArg(1) int arg1, @OriginalArg(2) int arg2, @OriginalArg(3) int arg3, @OriginalArg(4) int arg4, @OriginalArg(5) int arg5, @OriginalArg(6) int arg6, @OriginalArg(7) int arg7, @OriginalArg(8) long arg8, @OriginalArg(9) int arg9, @OriginalArg(10) ParticleSystem arg10) {
if (this.anInt5296 == 0) {
return;
}
@ -1137,7 +1137,7 @@ public final class GlModel extends Model {
@OriginalMember(owner = "client!td", name = "c", descriptor = "(I)V")
@Override
public final void method4564(@OriginalArg(0) int arg0) {
public final void rotateZ(@OriginalArg(0) int arg0) {
@Pc(3) int local3 = MathUtils.sin[arg0];
@Pc(7) int local7 = MathUtils.cos[arg0];
for (@Pc(9) int local9 = 0; local9 < this.vertexCount; local9++) {
@ -1184,7 +1184,7 @@ public final class GlModel extends Model {
@OriginalMember(owner = "client!td", name = "c", descriptor = "(III)V")
@Override
public final void method4575(@OriginalArg(0) int arg0, @OriginalArg(1) int arg1, @OriginalArg(2) int arg2) {
public final void translate(@OriginalArg(0) int arg0, @OriginalArg(1) int arg1, @OriginalArg(2) int arg2) {
for (@Pc(1) int local1 = 0; local1 < this.vertexCount; local1++) {
this.anIntArray461[local1] += arg0;
this.anIntArray465[local1] += arg1;
@ -1844,7 +1844,7 @@ public final class GlModel extends Model {
@OriginalMember(owner = "client!td", name = "b", descriptor = "()I")
@Override
public final int method4549() {
public final int getMaxY() {
if (!this.vertexBuffer.valid) {
this.method4108();
}
@ -3412,7 +3412,7 @@ public final class GlModel extends Model {
@OriginalMember(owner = "client!td", name = "d", descriptor = "(I)V")
@Override
public final void method4574(@OriginalArg(0) int arg0) {
public final void rotateX(@OriginalArg(0) int arg0) {
@Pc(3) int local3 = MathUtils.sin[arg0];
@Pc(7) int local7 = MathUtils.cos[arg0];
for (@Pc(9) int local9 = 0; local9 < this.vertexCount; local9++) {